godot-admob-ios VS godot-apple-auth

Compare godot-admob-ios vs godot-apple-auth and see what are their differences.

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godot-admob-ios godot-apple-auth
2 1
86 11
- -
8.0 0.0
2 days ago over 1 year ago
Objective-C++ Objective-C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-admob-ios

Posts with mentions or reviews of godot-admob-ios. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-01.

godot-apple-auth

Posts with mentions or reviews of godot-apple-auth. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing godot-admob-ios and godot-apple-auth you can also consider the following projects:

GodotFirebase - Implementations of Firebase for Godot using GDScript

godot-facebook-auth - Plugin for authorization with Facebook for Godot Game Engine (iOS)

godot-admob-android - Godot's AdMob Plugin for Android with support for Mediations.

Sign in with Apple for PHP - PHP library to verify and validate Apple IdentityToken and authenticate a user with Apple ID.

SSLBypass - iOS SSL Pinning Bypass (iOS 8 - 14)

godot-ios-plugins

ManuFuzzer - Binary code-coverage fuzzer for macOS, based on libFuzzer and LLVM

react-apple-signin-auth -  Apple signin for React using the official Apple JS SDK