godot-admob-ios VS SSLBypass

Compare godot-admob-ios vs SSLBypass and see what are their differences.

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godot-admob-ios SSLBypass
2 4
84 249
- -
8.5 0.0
4 months ago over 2 years ago
Objective-C++ Objective-C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot-admob-ios

Posts with mentions or reviews of godot-admob-ios. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-01.

SSLBypass

Posts with mentions or reviews of SSLBypass. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-31.

What are some alternatives?

When comparing godot-admob-ios and SSLBypass you can also consider the following projects:

GodotFirebase - Implementations of Firebase for Godot using GDScript

ssl-kill-switch2 - Blackbox tool to disable SSL certificate validation - including certificate pinning - within iOS and macOS applications.

godot-admob-android - Godot's AdMob Plugin for Android with support for Mediations.

SSLUnpin - Bypass SSL pinning on iOS 8 to iOS 14

Godot-Share - Simple share text and/or image module for Godot Engine (Android & iOS)

asyncflow-objc - This is attempt to build Objective-C framework for asynchronous execution flow. It should include basic operations like map, fold, compose and more above user-defined actions, which, in turn, may be synchronous or asynchronous.