godot-FirstPersonStarter
top-down-shooter-core
godot-FirstPersonStarter | top-down-shooter-core | |
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14 | 3 | |
508 | 11 | |
- | - | |
0.0 | 1.7 | |
about 1 year ago | about 1 year ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-FirstPersonStarter
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Can't find bug in my c# code
I was rewriting gdscript to c# from godot-firstPersonStarter, but i can't move. I checked value of Velocity and it's not equal to zero, like MoveAndSlide function don't work.
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Is it safe to to go through for a full game in 3D with Godot? Im just starting out and its already having a hard time reaching 60fps
Copied an fps boilerplate: https://github.com/Whimfoome/godot-FirstPersonStarter. And then added my character, ran it and its already struggling? Is this expected? or is Godot still only for 2D?
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My first Godot project. Photogrammetry, no code.
I used the First Person Starter template by Whimfoome, wich is very nice and work independently of keyboard layout.
- Beginner advice for a 3D FPS project?
- will it ever come out
- May I use this in my game?
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Thanks to your help I was able to fix my slope problems.
Curious if this technique is already implemented here https://github.com/Whimfoome/godot-FirstPersonStarter
- Need advice on how to stop the player controller being able to walk up slopes greater than Max slope
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My first ever game made for the SAAM Arcade Game Jam: New York Minute
I made this game for the SAAM Arcade Game Jam- I used this controller to get me started: https://godotengine.org/asset-library/asset/424 It was much more difficult than I realized. The game is quite simple as-is but it still took me a long time to understand even basic concepts about game design. Overall, it made me more excited for future jams and I feel as though I have a decent base to grow from.
- Weird 3d movement issue?
top-down-shooter-core
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Ask HN: What are the best Godot 4 production-grade learning resources?
At Quiver, we’re building comprehensive, polished courses for Godot. We aim to take you from the basics to more advanced concepts. Our content isn’t free though, but we’re doing our best to make it worth the cost. You can check it out here: https://quiver.dev. (Disclosure: I’m the founder).
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The winners of Quiver's latest Godot game jam
Check out the two winning entries by Quiver users, FuzzyWuzzy and RubyMidnight. In this game jam, we tasked devs to extend our open source Tiny Wizard template (a room-based shooter). The results were fantastic! We had a blast playing people's submissions. As always, we donated to the Godot project for each submission. If you'd like to participate in the next (unannounced) game jam or would like to check out some of our other content, like free tutorials and assets, head over to https://quiver.dev.
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Should I start with Godot 4.0?
Generic top-down template for Godot 4
What are some alternatives?
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dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
godot-tactical-rpg - A tactical role-playing game demo for the Godot Engine
whatsup-godot - A WhatsApp UI clone made using the Godot Game Engine for educational purposes only.
beehave - 🐝 behavior tree AI for Godot Engine
listinv - A simple undertale-like inventory system for Godot4 👾
script-panel-plus - Script Panel Plus is a replacement for a built-in Godot's scripting panel. It has more features and is highly customizable.
godot-both-flat-and-vr - get you a project template that can do both (vr and 'normal' 3d game)
gd-motion-director
godot-coi-serviceworker - A Godot plugin that enables cross-origin isolation for web exports
CastleClimbersParts - Code for each section of the Castle Climber 2D Platformer series.