godot-4.0-tool_button
godot-jigglebones
godot-4.0-tool_button | godot-jigglebones | |
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1 | 2 | |
52 | 98 | |
- | - | |
10.0 | 2.9 | |
about 1 year ago | about 1 year ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-4.0-tool_button
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Question about custom resources
From the look of stuff like teebarjunk/godot-4.0-tool_button this might be even easier in 4.x, but it should still be doable in 3.x
godot-jigglebones
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please?
I've had good success with this https://github.com/yaelatletl/godot-jigglebones and there are a few tutorials on how to use it such as this one: https://www.youtube.com/watch?v=-27jE7CgNQk
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love to jiggle with my slug on godot 4
Did you tri with this version ? https://github.com/yaelatletl/godot-jigglebones/tree/4.X/addons/jigglebones
What are some alternatives?
listinv - A simple undertale-like inventory system for Godot4 👾
CinematicCamera2D - A plugin for Godot 4 that adds a 2D cinematic camera that can be used to create smooth transitions between cameras
gdUnit3 - A Godot Unit Testing Framework
godot-vision-cone - Vision cone addon for Godot
top-down-shooter-core - Open source top-down shooter template for Godot 4
whiskers - A Visual Dialogue Editor made using the Godot Engine
script-panel-plus - Script Panel Plus is a replacement for a built-in Godot's scripting panel. It has more features and is highly customizable.
godot_card_engine - A plugin for Godot to create card based games
CastleClimbersParts - Code for each section of the Castle Climber 2D Platformer series.
Godot-GDShell - Light-weight, powerful, customizable and modular in-game console for Godot 4.
PankuConsole - Feature-packed real-time debugging toolkit for Godot Engine.