godot-4-3d-third-person-controller
journalgd-godot
godot-4-3d-third-person-controller | journalgd-godot | |
---|---|---|
3 | 1 | |
578 | 12 | |
3.5% | - | |
5.1 | 6.7 | |
3 months ago | 5 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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godot-4-3d-third-person-controller
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Platform for godot projects
Open source projects hosted from: https://github.com/Escada-Games/starcatcher https://github.com/Gyrth/SketchyRenderer https://github.com/gdquest-demos/godot-4.0-new-features https://github.com/gdquest-demos/godot-4-3d-third-person-controller
- Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller [GdQuest, Godot4, Sample]
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3D Third-Person Character Controller: Free and Open-Source, Godot 4 (Merry Christmas)
It's open-source, available on GitHub: https://github.com/gdquest-demos/godot-4-3d-third-person-controller
journalgd-godot
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Syncing a specific submodule's subdirectory in a directory
I have a main git repo I'm working on, and I have a problem. I have another repo that I want to use as a submodule. However, I only want the folder at addons/journalgd as the submodule, and I want to put it in my main repo in the addons/ folder. How can I do this? I only want to update that specific folder - the rest is unimportant. Is them having the same basic structure important at all?
What are some alternatives?
godot-4-new-features - Free and open-source Godot 4 demo scenes to see the new features in action
skelerealms - An open world RPG framework for Godot 4.
godot-coi-serviceworker - A Godot plugin that enables cross-origin isolation for web exports
GodoLibur - A node library for creating 2D Adventure games in the Godot Engine
SketchyRenderer - A third person game made in Godot with a sketchy screen shader.
Godot-GDShell - Light-weight, powerful, customizable and modular in-game console for Godot 4.
s5 - Experimenting with a 3d procedural large open world
PankuConsole - Feature-packed real-time debugging toolkit for Godot Engine.
SpeedCrop - SpeedCrop is a Godot-based application for quickly cropping many images in a folder to a specific resolution with an intuitive user interface and support for various image file formats.
godot-4-importality - Universal raster graphics and animations importers pack
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
gd-motion-director