p5
go-gst
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p5 | go-gst | |
---|---|---|
4 | 4 | |
134 | 129 | |
3.0% | - | |
5.1 | 2.7 | |
4 months ago | 4 months ago | |
Go | Go | |
BSD 3-clause "New" or "Revised" License | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
p5
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Solar System Simulation in Processing
Go: https://github.com/go-p5/p5
- Processing equivalent in GoLang
- Libraries for animating 2D simulation results
go-gst
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Directions / pointers for a server that buffers and rebroadcasts a video stream?
I don't know how low level you want to go, but assuming you don't want to re-implement video codecs then GStreamer is probably a good place to start, it allows you to create modular video pipelines and it has Go bindings (although I've not personally used them).
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Is it possible to detect text and edit from image in golang?
For the latter I have gstreamer bindings here https://github.com/tinyzimmer/go-gst , but you could potentially also implement yourself with other libraries tuned to the purpose.
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Pion WebRTC v3.1.0 Released
I noticed you have some gstreamer examples which is awesome! In case you are interested, I maintain bindings also (and the app libraries are included) if you wanted to remove some of that internal boilerplate :).
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Processing equivalent in GoLang
If CGO isn't off the table, gstreamer can do some interesting stuff with the app library. I have bindings here. This example plays with "dynamically" producing image frames.
What are some alternatives?
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
mergi - go library for image programming (merge, crop, resize, watermark, animate, ease, transit)
generative-art-in-go - A companion source code repository to the book "Generative Art in Go"
gg - Go Graphics - 2D rendering in Go with a simple API.
processing - Source code for the Processing Core and Development Environment (PDE)
canvas - golang animation library
p5 - p5 is a Python package based on the core ideas of Processing.
svgo - Go Language Library for SVG generation
kvdi - A Kubernetes-native Virtual Desktop Infrastructure
processing-cpp - A port of the Processing Library in C++ using OpenGL
Pion WebRTC - Pure Go implementation of the WebRTC API