go-nsq
websocket
go-nsq | websocket | |
---|---|---|
1 | 44 | |
2,536 | 18,557 | |
0.5% | - | |
2.1 | 5.3 | |
4 days ago | over 1 year ago | |
Go | Go | |
MIT License | BSD 2-clause "Simplified" License |
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go-nsq
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Distributed IM Service in Golang
nsq : simple, high performance, distributed MQ
websocket
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Websocket memory usage
What I can say is that if you will use Gorilla Websocket (https://github.com/gorilla/websocket) (it's archived now unfortunately, but still super robust) - then you can go to sth like 15-20kb per connection - see https://github.com/FZambia/go_websocket_memory - to achieve this you need to reduce read buffer size, reuse write buffers, use goroutine after hijacking connection (following chat example in Gorilla WebSocket repo).
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Is there an alternative to gorilla websocket?
No Bugs? https://github.com/gorilla/websocket/issues Even if that were true at the time of stoping development, "No bugs" is something that can never be said for any software. I really wish this community stopped recomending to use abandoned libraries if only for the potential Security issues. A not maintained Library is a very lucrative target for vulnerability hunting.
- As gorilla websocket has been archived which library can we use?
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gorilla fork
The Gorilla WebSocket License says:
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WebSockets in Go: A hijackers' perspective
We'll be using WebSocket library: "github.com/gorilla/websocket" ❣️
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How to install gorilla websocket in go 1.20?
package github.com/gorilla/websocket is not a main package
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Polygon: Json Database System designed to run on small servers (as low as 16MB) and still be fast and flexible.
As for Websockets, (https://github.com/gorilla/websocket) it uses ws.NextReader() to handle heavy loads of connections.
- Best way for broadcast message un websocket
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Gorilla/websocket or Melody?
I'm looking to build a game server that uses web sockets to communicate with clients, I've looked into some of the libraries and the main ones seem to be gorilla websockets and melody.
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this code always comes back as Not found. in ubuntu 22
If this is what your import looks like "github.com/gorilla/websocket" that's wrong it should be just "github.com/gorilla/websocket"
What are some alternatives?
NATS - Golang client for NATS, the cloud native messaging system.
Fiber - ⚡️ Express inspired web framework written in Go
machinery - Machinery is an asynchronous task queue/job queue based on distributed message passing.
go-socket.io - socket.io library for golang, a realtime application framework.
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications
pubsub - A simple pubsub package for go.
Gin - Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.
mangos - mangos is a pure Golang implementation of nanomsg's "Scalablilty Protocols"
chi - lightweight, idiomatic and composable router for building Go HTTP services
Asynq - Simple, reliable, and efficient distributed task queue in Go