go-delayqueue VS Fluid-Sim

Compare go-delayqueue vs Fluid-Sim and see what are their differences.

go-delayqueue

A delay queue implemented in go language (by raymondmars)

Fluid-Sim

A simple 2D and 3D fluid simulation (by SebLague)
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go-delayqueue Fluid-Sim
1 1
35 510
- -
0.0 5.5
about 1 year ago 5 months ago
Go C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

go-delayqueue

Posts with mentions or reviews of go-delayqueue. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-25.
  • Challenging projects every programmer should try
    8 projects | news.ycombinator.com | 25 Dec 2023
    Thank you for this idea, I was inspired by it years ago and wrote a delay queue using Golang. But it is dependent on the Redis, recently I want to remove the Redis and write a Key-value store by myself. Welcome to contribute your code to it: https://github.com/raymondmars/go-delayqueue

Fluid-Sim

Posts with mentions or reviews of Fluid-Sim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-25.
  • Challenging projects every programmer should try
    8 projects | news.ycombinator.com | 25 Dec 2023
    Sebastian Lague recently did a video on simulating fluids, which may be interesting. As always, he takes a "from scratch" approach to it.

    https://youtu.be/rSKMYc1CQHE?si=pXdsHlQSCpw8nY8m

    The GitHub repository also contains links to some of the research papers used to implement the simulation.

    https://github.com/SebLague/Fluid-Sim

What are some alternatives?

When comparing go-delayqueue and Fluid-Sim you can also consider the following projects:

FluidX3D - The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.

porcupine - A decent editor written in tkinter