go-cloud
deno
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go-cloud | deno | |
---|---|---|
21 | 448 | |
9,388 | 92,907 | |
0.6% | 0.5% | |
8.5 | 9.9 | |
3 days ago | 5 days ago | |
Go | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
go-cloud
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Mitchell reflects as he departs HashiCorp
Even when going multi-cloud you can employ different strategies. Vault is definitely one of them, but you can also use federation to exchange one cloud's credentials for another's, giving you the ability to centralize secrets in one of them. You can use a layer of abstraction like GoCloud [0]. You can also build for each cloud separately and decide either not to centralize secrets at all, or build some trivial bespoke tooling to synchronize some of them. I'm not endorsing any of the options, just pointing out that Vault isn't the only one.
https://github.com/google/go-cloud
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Deno Queues
> If Google started adding Google Cloud specific primitives natively to Go would you call that forward thinking as well?
Go actually ships with a quite forward thinking SQL interface. It's an abstract interface over a DB, and you just import the "driver" that powers it. The driver conforms to a standard interface, so all of them behave roughly the same.
I think this is what everyone wants from Deno/etc - why can't there also be a KV interface that's universal, or a Queue interface that's universal?
People attempted this w/ go [1], where it attempts to use the same nice experience of the SQL logic, but it never seemed to gain traction.
https://gocloud.dev
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Event Observer Pattern in Go
github.com/google/go-cloud/pubsub package provides a set of interfaces and tools to work with publish/subscribe messaging. This package allows easy communication between independent components by decoupling the sender and the receiver.
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Google’s Wire: Automated Dependency Injection in Go
I'm guessing this is a reasonable example of what they're using it for? server.go
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What's the status of pulumi-cloud https://github.com/pulumi/pulumi-cloud?
https://github.com/google/go-cloud probably out of context, but not IaC but agnostic backend development with Go across multiple clouds
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Is there a zero-boilerplate zero-configuration cloud serverless framework for Go?
The plan is to have a process for generating AWS CDK targeting Lambda (pluggable providers, but start with AWS CDK, because it's what I use), and to use the Google Cloud Development Kit (also called CDK, but not the same) https://github.com/google/go-cloud to abstract the services.
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Go Cloud Development Kit
In this post, I will talk about an exciting project maintained by the team that develops the Go language: the Go Cloud Development Kit, also known as the Go CDK.
- GitHub - google/go-cloud: The Go Cloud Development Kit (Go CDK): A library and tools for open cloud development in Go.
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imagor v1.3 - a high-level Go image processing library using libvips
The API of gocloud.dev, is stable. We are at ariga.io, already use gocloud.dev for internal service, and even in the public for easy adopt multi-clouds provider: https://github.com/ariga/atlas/commit/ef0b0eae65a61375482497ceb9ed9790a469b56e
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Should we switch to Rust?
On Go, which has a community focused on the cloud, there is even GoCloud, a library with a single, common, and high-level API that allows an application to support any of those clouds and even on-premise alternatives for those services. All can be configurable at deploy time by the infrastructure team.
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
cloudpods - A cloud-native open-source unified multi-cloud and hybrid-cloud platform. 开源、云原生的多云管理及混合云融合平台
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
cloudgamestream - A Powershell one-click solution to enable NVIDIA GeForce Experience GameStream on a cloud machine with a GRID supporting GPU.
typescript-language-server - TypeScript & JavaScript Language Server
hackingthe.cloud - An encyclopedia for offensive and defensive security knowledge in cloud native technologies.
pnpm - Fast, disk space efficient package manager
ungoogled-chromium-portable - 🚀 Ungoogled Chromium portable for Windows
esbuild - An extremely fast bundler for the web
aws-sdk-go - AWS SDK for the Go programming language.
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
fss3 - FSS3 is an S3 filesystem abstraction layer for Golang
Koa - Expressive middleware for node.js using ES2017 async functions