gms2-destructible-terrain
SNAP
gms2-destructible-terrain | SNAP | |
---|---|---|
1 | 6 | |
28 | 84 | |
- | - | |
1.1 | 7.5 | |
about 1 year ago | 2 months ago | |
Game Maker Language | Game Maker Language | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gms2-destructible-terrain
SNAP
-
CSV delimiter not importing correctly
That parsee is out of date, use this https://github.com/JujuAdams/SNAP/blob/master/scripts/SnapBufferReadCSV/SnapBufferReadCSV.gml
- edit csv files in gamemaker
-
Is this a bug, an oversight, or am I just bad at surfaces?
There's no convenient in-built way for GM to perform a "deep copy" on a set of arrays/structs (which is bonkers to me but here we are) so I made a script that'll do the job for you: https://github.com/JujuAdams/SNAP/blob/master/scripts/snap_deep_copy/snap_deep_copy.gml
-
Foolproof way to write files on disk
Finally, does my JSON encoder work for your savedata? If so, it'd be useful to add this as debug output for your users so that you can see what the savedata is when the system fails (though no guarantees that my code doesn't also have issues - please use try...catch and save the crash data in the event of an exception)
-
novice doubts, create a game with card game system
Use structs to save and contain all the game data. Then when you save and load convert that struct into a json using this https://github.com/JujuAdams/SNAP
-
Can I import Particle Effect data from a JSON file to Gamemaker Studio 2?
You can look into using the library, SNAP to import the JSON into your game. It's super easy to use.
What are some alternatives?
GMTwitch - Lightweight, open source Twitch interface for Game Maker: Studio
Chatterbox - GameMaker 2022 LTS implementation of the Yarn narrative design language
steamworks.gml - Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
pixel-perfect-smooth-camera - An example of pixel-perfect yet smooth camera for GameMaker Studio 2
chatterbox - Chatterbox lets you securely embed Hydrogen on any website!
Collage - Texture Page Builder for GameMaker
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
iota - Miniature delta time and time dilation library for GameMaker 2022 LTS
SnowState - Finite State Machine for GameMaker
DeepCopy.gml - Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
Snitch - Logging and crash handling system for GameMaker
Lighting-System-2D - 2D lighting system for GameMaker Studio