gloss-juicy
/!\ This is the old repository /!\ New maintainer: https://github.com/hpacheco/gloss-juicy (by alpmestan)
gloss-juicy | apecs-gloss-starter | |
---|---|---|
1 | 1 | |
8 | - | |
- | - | |
0.0 | - | |
almost 6 years ago | - | |
Haskell | ||
BSD 3-clause "New" or "Revised" License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gloss-juicy
Posts with mentions or reviews of gloss-juicy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-28.
-
I would like to build a 2D rpg. Which engine/library should I use?
Support for images is ok. Use gloss-juicy to load from a variety of format. Supports transparency. Unfortunately, the texture scaling algorithm interpolates between pixels, so this is not suitable for chunky pixel art.
apecs-gloss-starter
Posts with mentions or reviews of apecs-gloss-starter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-28.
-
I would like to build a 2D rpg. Which engine/library should I use?
If you go gloss, you can check out my older project to get started with some basic project structure already in place.
What are some alternatives?
When comparing gloss-juicy and apecs-gloss-starter you can also consider the following projects:
gloss-raster-accelerate - Parallel rendering of raster images using Accelerate
godot-haskell - Haskell bindings for GdNative
gloss - Painless 2D vector graphics, animations and simulations.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
gloss-accelerate - Extras to interface Gloss and Accelerate
gloss-banana - A reactive-banana interface for Gloss.
giggles-is-you - A reimplementation of Baba is You in Haskell, for our weekly haskell-beginners presentations.