glibc-abi-tool
cepl
glibc-abi-tool | cepl | |
---|---|---|
8 | 14 | |
159 | 844 | |
0.0% | - | |
4.3 | 0.0 | |
3 months ago | over 1 year ago | |
Zig | Common Lisp | |
MIT License | BSD 2-clause "Simplified" License |
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glibc-abi-tool
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To Save C, We Must Save ABI
Operating systems already do language-independent ABI files: https://github.com/marlersoft/win32json so the only thing missing is symbol versioning, which already has solutions: https://github.com/ziglang/glibc-abi-tool
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Using Zig as Cross Platform C Toolchain
> enabling you to target any version of glibc out of the box by building symbol mappings: https://github.com/ziglang/glibc-abi-tool/
This would be huge. How can I tell zig cc to use a particular glibc version though?
- The Atrocities of COM win32 headers
- Show HN: A 166 KB file for cross compiling glibc for any version, any target
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Hacker News top posts: Dec 13, 2021
Show HN: A 166 KB file for cross compiling glibc for any version, any target\ (5 comments)
cepl
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Graphics libraries in lisp for game development
CEPL is great for something more advanced.
- Why Lisp?
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Lisp feature - domain specific language
https://github.com/cbaggers/cepl (in Common Lisp - graphics and translating to GLSL shaders)
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Using Common Lisp to do GPU accelerated animations
https://github.com/cbaggers/cepl There are a lot of videos of this being used, link is in the project's README.
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May: evaluate APL expressions from Clojure
I used to write software for image generators using GLSL and so I used to do some graphics projects using C, OpenGL, and GLSL. Later I discovered CEPL, which gave me a REPL to do GLSL-like graphics pipelines. That was an improvement but I don't find GLSL fun. But then I discovered April and APL in general and now I can dabble with image processing whenever I feel like it with minimal ceremony.
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Hacker News top posts: Dec 13, 2021
CEPL: A lispy and REPL-friendly Common Lisp library for working with OpenGL\ (8 comments)
- CEPL is a lispy and REPL-friendly Common Lisp library for working with OpenGL.
- CEPL: A lispy and REPL-friendly Common Lisp library for working with OpenGL
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Array programming language(s) for 3d-graphics?
If I was doing a course in computer graphics today I would sidequest with April and CEPL.
What are some alternatives?
MSYS2-packages - Package scripts for MSYS2.
lisp-matrix - A matrix package for common lisp building on work by Mark Hoemmen, Evan Monroig, Tamas Papp and Rif.
llvm-mingw - An LLVM/Clang/LLD based mingw-w64 toolchain
april - The APL programming language (a subset thereof) compiling to Common Lisp.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
libapl-clj - GNU APL native interop for Clojure
mingw-w64 - (Unofficial) Mirror of mingw-w64-code
common-lisp-stat - Common Lisp Statistics -- based on LispStat (Tierney) but updated for Common Lisp and incorporating lessons from R (http://www.r-project.org/). See the google group for lisp stat / common lisp statistics for a mailing list.
weird - Generative art in Common Lisp
vellum - Data Frames for Common Lisp
sysroot - Files for cross-compilation
cl-geometry - Common Lisp package for simple two dimensional computational geometry.