glNoise VS webgl-starfield

Compare glNoise vs webgl-starfield and see what are their differences.

glNoise

A collection of GLSL noise functions for use with WebGL with an easy to use API. (by FarazzShaikh)
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glNoise webgl-starfield
1 1
222 4
- -
2.9 0.0
8 months ago over 3 years ago
GLSL GLSL
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glNoise

Posts with mentions or reviews of glNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-01.

webgl-starfield

Posts with mentions or reviews of webgl-starfield. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing glNoise and webgl-starfield you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

GodotRetro - A pack of retro shaders to Godot!

lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility

minecraft-miniature-shader - In-style lighting and reflection shader for Minecraft

godot-shaders - A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

template-voxelized - see live https://market.polygonjs.com/gui/templates/vozelized

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

webgl-noise - Procedural Noise Shader Routines compatible with WebGL