glNoise VS FastNoise

Compare glNoise vs FastNoise and see what are their differences.

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glNoise FastNoise
1 57
222 2,561
- -
2.9 7.7
8 months ago about 1 month ago
GLSL Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

glNoise

Posts with mentions or reviews of glNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-01.

FastNoise

Posts with mentions or reviews of FastNoise. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-27.

What are some alternatives?

When comparing glNoise and FastNoise you can also consider the following projects:

crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output

FastNoise2 - Modular node graph based noise generation library using SIMD, C++17 and templates

shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.

minecraft-miniature-shader - In-style lighting and reflection shader for Minecraft

FastLED - The FastLED library for colored LED animation on Arduino. Please direct questions/requests for help to the FastLED Reddit community: http://fastled.io/r We'd like to use github "issues" just for tracking library bugs / enhancements.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

webgl-starfield - Procedural Parallax Starfields in WebGL

Scattered-Biome-Blender - Smooth transitions over biome borders using scattered point evaluations.

thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.

3DWorld - 3D Procedural Game Engine Using OpenGL