openmw
tes3cmd
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
openmw
- [Release] Animation Blending
-
Do you advise to play on 0.48 RC or nightly build?
I heard that the weapon hit time problem and some of the AI magic use (notably Snowy Granius no longer summoning his skeleton) are currently fixed (or partly for the magic use AI) in Nightly, as well as some new features like volumetric fog.
-
Now that the dust has settled...
specifically, I wanted to talk about their post that they kept mentioning- https://gitlab.com/OpenMW/openmw/-/issues/5270
-
Steam Deck Tracking Playtime
I couldn't find a way to get this to work. Openmw version .48 downloaded from the GitHub has terrible performance issues when ran using the launch options %command%. I'm talking about using the launch options file path for Morrowind when launching in Steam. It works fine in desktop mode when launching via openmw-launcher and supposedly has to do with the steam os overlay? https://gitlab.com/OpenMW/openmw/-/issues/7498 The flatpak works fine when added as a non steam game but is there a way to launch openmw and track playtime for Morrowind? It's easy on windows to do just by renaming openmw launcher to Morrowind launcher.exe in the game folders. I've read a potential solution is running the Windows version with proton but wish it would be able to work with the native Linux builds.
- How long do OpenMW builds stay in the RC phase?
- Shadows disappearing when I'm at the wrong angle! whoops!... any ideas? absolutely stumped.
- OpenMW: Open-source TES3: Morrowind reimplementation
tes3cmd
-
OpenMW: Open-source TES3: Morrowind reimplementation
This got me to finally play through and beat Morrowind in my 30s, avenging my 13yo self who had looted and lost an essential quest item on the Xbox version and got stuck in the main quest line.
I played it while taking notes about quest lines which was a bit more fun than just following quest markers. Though that was only fun because of Morrowind's weird alien world. There are only a few games intriguing enough to warrant note-taking.
Something interesting in the ecosystem is the tes3cmd cli tool anonymously(?) written in Perl: https://github.com/john-moonsugar/tes3cmd/blob/master/tes3cm... for manipulating game/mod files.
-
Habasi - TES3 Plugin Merging Tool
Record merging tools that should work great alongside Habasi: * Leveled lists(LEVC, LEVI): Jobasha(GitHub, Nexus Mods), tes3cmd, OMWLLF * Landscape(LAND): Merged Lands * Most types of records: TES3Merge (GitHub, Nexus Mods), DeltaPlugin
-
Jobasha - Yet Another TES3 Leveled List Tool
Tools that also work with leveled lists(and do much more): * tes3cmd * OMWLLF * TES3Merge (GitHub, Nexus Mods) * DeltaPlugin
-
how do i get TES3 merge and MO@ to work together?
Here's the link for tes3cmd.
-
Whats the simplest way to merge objects from mods?
Wrye Mash's merging function is obsolete as far as I know. Use TES3Merge (for the Merged Objects patch) and tes3cmd (for the multipatch, which merges the levelled lists).
-
Sixth House vs Great House Dagoth
Use TES3cmd for cleaning, TESTool is very outdated. Click on the .exe file in the link to download.
-
Need help installing mods
Some guides will also mention if you want to use multiple mods that add new items/enemies to leveled lists, you'll need Wrye Mash and TES3CMD to make a multipatch so they don't just overwrite each other. (Might be a newer tool that is easier, dunno.)
What are some alternatives?
openmw-shaders - Photorealistic shaders for Morrowind
mlox - mlox is a tool for sorting and analyzing Morrowind plugin load order
TES3MP - Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
morrowind-improved - Morrowind#, an enhanced Morrowind experience. New and experienced users welcomed. [Moved to: https://github.com/Sigourn/morrowind-sharp]
portmod
delta-plugin
openmw - OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/
habasi - Habasi - TES3 Plugin Merging Tool
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
rtx-remix - Combined repo for the RTX-Remix runtime
jobasha - Jobasha - TES3 leveled list tool