gfxRenderEngine VS GCanvas

Compare gfxRenderEngine vs GCanvas and see what are their differences.

gfxRenderEngine

A graphics rendering engine (by beaumanvienna)

GCanvas

A lightweight cross-platform graphics rendering engine. (超轻量的跨平台图形引擎) https://alibaba.github.io/GCanvas (by alibaba)
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gfxRenderEngine GCanvas
4 2
5 1,856
- 0.0%
0.0 0.0
over 2 years ago about 1 year ago
C C
GNU General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gfxRenderEngine

Posts with mentions or reviews of gfxRenderEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-09.

GCanvas

Posts with mentions or reviews of GCanvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-06.

What are some alternatives?

When comparing gfxRenderEngine and GCanvas you can also consider the following projects:

Hazel - Hazel Engine

raylib - A simple and easy-to-use library to enjoy videogames programming

SFML - Simple and Fast Multimedia Library

freetype2 - My personal branch of the freetype2 source code

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

marley - "Many Awesome Retro Linux Emulators, Yay!" -- A bundle of gaming console emulators for the x86_64 Linux platform

plutovg - Tiny 2D vector graphics library in C

sharedgl - An OpenGL implementation built for shared memory and networks, enabling 3D acceleration in virtual machines and across devices on LAN

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

nanovg-zig - A small anti-aliased hardware-accelerated vector graphics library