gdUnit3
godot-4.0-tool_button
gdUnit3 | godot-4.0-tool_button | |
---|---|---|
26 | 1 | |
306 | 53 | |
- | - | |
5.2 | 0.0 | |
9 months ago | about 2 months ago | |
GDScript | GDScript | |
MIT License | MIT License |
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gdUnit3
- GdUnit3 V2.4.2 the Unit Test Framework is out and will go now intomaintenance mode! The development of GdUnit continues with GdUnit4, which is designed for use with Godot4.
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GdUnit3 v2.4.0 is out. Release nodes:https://github.com/MikeSchulze/gdUnit3/releases/tag/v2.4.0
Release Nodes
- GdUnit3 v2.3.0 is now out! A huge update. https://github.com/MikeSchulze/gdUnit3/releases/tag/v2.3.0
- The Godot Unit Testing (GUT) library is pretty good.
- GdUnit3 v2.2.5 is out
- Does Godot have a unit test framework?
- GdUnit3 v2.2.0 is out and supports now C# .net6
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Next update of GdUnit3 (Godot Unit Testing) v2.1.0 is out
You are also welcome to post your questions or feedback at https://github.com/MikeSchulze/gdUnit3/discussions.
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How to open script with Godot's editor when you have set an external editor?
Why? Different reasons. Sometimes is related an addon/plugin, to be able to use a certain feature. In my case, I'm using Mike Schulze's gdUnit3 and I'd like to use some of the handy "create test" on a selected function and such.
- GdUnit3 v2.0.1 is out (Embedded unit testing Framework)
godot-4.0-tool_button
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Question about custom resources
From the look of stuff like teebarjunk/godot-4.0-tool_button this might be even easier in 4.x, but it should still be doable in 3.x
What are some alternatives?
Gut - Godot Unit Test. Unit testing tool for Godot Game Engine.
listinv - A simple undertale-like inventory system for Godot4 👾
godot-proposals - Godot Improvement Proposals (GIPs)
top-down-shooter-core - Open source top-down shooter template for Godot 4
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
script-panel-plus - Script Panel Plus is a replacement for a built-in Godot's scripting panel. It has more features and is highly customizable.
vscode-extension-gdunit3 - Visual Studio Code Extension for GdUnit3
godot-jigglebones - An addon that brings jigglebones to Godot Engine 4.0.
gdUnit4 - A Godot Unit Test Framework. Support for GDScript and C# unit testing
CastleClimbersParts - Code for each section of the Castle Climber 2D Platformer series.