gba-raytracer
sdl2-examples
gba-raytracer | sdl2-examples | |
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1 | 2 | |
6 | 311 | |
- | - | |
0.0 | 8.2 | |
almost 2 years ago | 2 months ago | |
Makefile | Makefile | |
MIT License | BSD 3-clause "New" or "Revised" License |
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gba-raytracer
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Raytracing in Control
And the Game Boy Advance can allegedly do it as well
sdl2-examples
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Show HN: Getada: rustup-like installer for Ada's toolchain/package manager
I've had issues with the combination of Ada + SDL2 + Linux in connection with https://github.com/xyproto/sdl2-examples.
Raylib is cool, though.
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Please help me from cpp library linking hellscape.
Moreover, while making this repository, I also ran into this collection of SDL2 examples which could be useful
What are some alternatives?
SpeedTests - comparing the execution speeds of various programming languages
vcpkg-sdl2-example - Simple template of a C++ SDL2 project managed through Vcpkg
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Data-Structures-and-Algorithms - Data Structures and Algorithms implemented In Python, C, C++, Java or any other languages. Aimed to help strengthen the concepts of DSA. Give a Star 🌟 if it helps you.
extism - The framework for building with WebAssembly (wasm). Easily load wasm modules, move data, call functions, and build extensible apps.
wasm4 - Build retro games using WebAssembly for a fantasy console.
rust-coverage-integration-test - end-to-end integration-test tool for rust that supports local/hosted coverage