ganja.js VS pytudes

Compare ganja.js vs pytudes and see what are their differences.

ganja.js

:triangular_ruler: Javascript Geometric Algebra Generator for Javascript, c++, c#, rust, python. (with operator overloading and algebraic literals) - (by enkimute)

pytudes

Python programs, usually short, of considerable difficulty, to perfect particular skills. (by norvig)
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ganja.js pytudes
8 100
1,492 22,397
- -
2.5 8.3
4 months ago 13 days ago
JavaScript Jupyter Notebook
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ganja.js

Posts with mentions or reviews of ganja.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-15.
  • The Montreal Problem: Why Programming Languages Need a Style Czar
    3 projects | news.ycombinator.com | 15 Mar 2024
    Some people's brains just work this way. Here's an example of a somewhat popular and regularly maintained library written in a similar style: https://github.com/enkimute/ganja.js/blob/6e97cb45d780cd7c66...

    Once your learn to recognise the commonalities, you'll see examples everywhere. The most extreme and stereotypical version is the billboards written by some homeless people. You can probably picture it already in your mind's eye: A wall of very dense text with little whitespace or structure, and a mix of fonts and colours seemingly at random.

    I had a brilliant mathematician friend who wrote like this. He would squeeze and entire semester's worth of study notes into a single sheet of paper, on one side. It was impenetrable gibberish to everyone else, but the colours and 2D positioning let him build a mental mind-map.

    For people like this, if you reformat their code even a tiny bit, their mental map is invalidated, and they lose track of it completely and become upset. I discovered this (the hard way) when applying automatic code formatting tools to the codebases I mentioned previously.

    Personally, I find this type of thing to be absolutely fascinating, because it's the intersection of many fields of study, and hence is under-studied. There's elements of pedagogy, psychology, literacy, compute science, etc...

    It's an open question how we can get large groups of neurodiverse humans to collaborate on a codebase when they don't even "read" or "think" in compatible ways!

  • [Media] I finished my first rust project: a path tracer
    2 projects | /r/rust | 11 Jul 2022
    I was watching bivector videos and how it could be a viable replacement for matrix algebra in video games and I have been very impressed by the intuitiveness and consistency of the equations. There is this ganja.js for demonstrating the graphics and has a rust generated code https://github.com/enkimute/ganja.js/tree/master/codegen/rust I'm too naive to understand the implementation, but I'm glad a library like ultraviolet is here to start paving the use of Geometric Algebra in computer graphics.
  • Ask HN: What are some examples of elegant software?
    22 projects | news.ycombinator.com | 2 May 2022
  • Manim: An animation engine for explanatory math videos
    10 projects | news.ycombinator.com | 20 Aug 2021
    Well I've been on a real Geometric Algebra (aka Clifford Algebra) kick lately, and ran across ganja.js [1]. It's a single no deps file that is...impressive. 120k uncompressed, and with it you can construct any degree algebra (including the more esoteric hyperbolic/parabolic ones), render to canvas, svg or webgl(!). It also includes a clever little DSL parser and interpreter (it overloads the scientific notation to name basis vectors!) that lets you construct more complex things from simple things using various kinds of products.

    The author, Steven De Keninck, is quite impressive as well, having got his start in the demoscene some time ago. He has a good video from 2019 that explains why this algebra is better than [matrices, tensors, vectors, complex numbers]. Of particular interest (to me anyway) is the 2D projective geometry.

    I don't want to oversell it, but ganja is fucking amazing and there is a great deal I want to do with it. For one, I'd like to recapitulate my physics degree with it.

    [1] https://github.com/enkimute/ganja.js

    [2] https://www.youtube.com/watch?v=tX4H_ctggYo

  • Ganja.js: Geometric Algebra Generator for JavaScript
    1 project | /r/ProgrammingLanguages | 18 Feb 2021
    2 projects | /r/node | 16 Jan 2021
    Great documentation!
  • Ganja.js: Geometric Algebra Generator for JavaScript, C++, C#, Rust, Python
    1 project | /r/programming | 16 Jan 2021

pytudes

Posts with mentions or reviews of pytudes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.
  • Ask HN: High quality Python scripts or small libraries to learn from
    12 projects | news.ycombinator.com | 19 Apr 2024
    Peter Norvig's work is great to learn from https://github.com/norvig/pytudes
  • Norvig's 2023 Advent of Code
    1 project | news.ycombinator.com | 28 Mar 2024
  • Ask HN: How to build mastery in Python?
    1 project | news.ycombinator.com | 8 Mar 2024
  • SQL for Data Scientists in 100 Queries
    5 projects | news.ycombinator.com | 6 Feb 2024
  • Bicycling Statistics
    1 project | news.ycombinator.com | 28 Nov 2023
  • Ask HN: How to deal with the short vs. long function argument
    1 project | news.ycombinator.com | 8 Nov 2023
    I've been a programmer for 25 years. A realization that has crept up on me in the last 5 is that not everyone thinks that functions should be short: there are two cultures, with substantial numbers of excellent programmers belonging to both. My question is: how do we maintain harmonious, happy, and productive teams when people can disagree strongly about this issue?

    The short-functions camp holds that functions should be short, tend toward the declarative, and use abstraction/implementation-hiding to increase readability (i.e. separable subsections of the function body should often be broken out into well-named helper functions). As an example, look at Peter Norvig's beautiful https://github.com/norvig/pytudes. For a long time I thought that this was how all "good programmers" thought code should be written. Personally, I spent over a decade writing in a dynamic and untyped language, and the only way that I and my colleagues could make that stuff reliable was to write code adhering to the tenets of the short-function camp.

    The long-functions camp is, admittedly, alien to me, but I'll try to play devil's advocate and describe it as I think its advocates would. It holds that lots of helper functions are artificial, and actually make it _harder_ to read and understand the code. They say that they like "having lots of context", i.e. seeing all the implementation in one long procedural flow, even though the local variables fall into non-interacting subsets that don't need to be in the same scope. They hold that helper functions destroy the linear flow of the logic, and that they should typically not be created unless there are multiple call sites.

    The short-function camp also claims an advantage regarding testability.

    Obviously languages play a major role in this debate: e.g. as mentioned above, untyped dynamic languages encourage short functions, and languages where static compilation makes strong guarantees regarding semantics at least make the long-function position more defensible. Expression-oriented and FP-influenced languages encourage short functions. But it's not obvious, e.g. Rust could go both ways based on the criteria just mentioned.

    Anyway, more qualified people could and have written at much greater length about the topic. The questions I propose for discussion include

    - Is it "just a matter of taste", or is this actually a more serious matter where there is often an objective reason for discouraging the practices of one or other camp?

    - How can members of the different camps get along harmoniously in the same team and the same codebase?

  • Pytudes
    1 project | /r/hypeurls | 25 Aug 2023
    3 projects | news.ycombinator.com | 23 Aug 2023
    I have the same impression. Reading the code, he uses global variables [1], obscure variable (k, bw, fw, x) and module names ("pal.py" instead of "palindromes.py"), doesn’t respect conventions about naming in general (uppercase arguments [2], which even the GitHub syntax highlighter is confused about). This feels like code you write for yourself to play with Python and don’t plan to read later.

    Some parts of the code feel like what I would expect from a junior dev who started learning the language a couple weeks ago.

    [1]: https://github.com/norvig/pytudes/blob/952675ffc70f3632e70a7...

    [2]: https://github.com/norvig/pytudes/blob/952675ffc70f3632e70a7...

  • Ask HN: Where do I find good code to read?
    22 projects | news.ycombinator.com | 24 Aug 2023
  • Using Prolog in Windows NT Network Configuration (1996)
    5 projects | news.ycombinator.com | 21 Jul 2023
    Prolog is excellent for bikeshedding, in fact that might be its strongest axis. It starts with everything you get in a normal language such as naming things, indentation, functional purity vs side effects, where to break code into different files and builds on that with having your names try to make sense in declarative, relational, logical and imperative contexts, having your predicates (functions) usable in all modes - and then performant in all modes - having your code be deterministic, and then deterministic in all modes. Being 50 years old there are five decades of learning "idiomatic Prolog" ideas to choose from, and five decades of footguns pointing at your two feet; it has tabling, label(l)ing, SLD and SLG resolution to choose from. Built in constraint solvers are excellent at tempting you into thinking your problem will be well solved by the constraint solvers (it won't be, you idiot, why did you think that was a constraint problem?), two different kinds of arithmetic - one which works but is bad and one which mostly works on integers but clashes with the Prolog solver - and enough metaprogramming that you can build castles in the sky which are very hard to debug instead of real castles. But wait, there's more! Declarative context grammars let you add the fun of left-recursive parsing problems to all your tasks, while attributed variables allow the Prolog engine to break your code behind the scenes in new and interesting ways, plenty of special syntax not to be sneezed at (-->; [_|[]] {}\[]>>() \X^+() =.. #<==> atchoo (bless you)), a delightful deep-rooted schism between text as linked lists of character codes or text as linked lists of character atoms, and always the ISO-Standard-Sword of Damocles hanging over your head as you look at the vast array of slightly-incompatible implementations with no widely accepted CPython-like-dominant-default.

    Somewhere hiding in there is a language with enough flexibility and metaprogramming to let your meat brain stretch as far as you want, enough cyborg attachments to augment you beyond plain human, enough spells and rituals to conjour tentacled seamonsters with excellent logic ability from the cold Atlantic deeps to intimidate your problem into submission.

    Which you, dear programmer, can learn to wield up to the advanced level of a toddler in a machine shop in a mere couple of handfuls of long years! Expertise may take a few lifetimes longer - in the meantime have you noticed your code isn't pure, doesn't work in all modes, isn't performant in several modes, isn't using the preferred idiom style, is non-deterministic, can't be used to generate as well as test, falls into a left-recursive endless search after the first result, isn't compatible with other Prolog Systems, and your predicates are poorly named and you use the builtin database which is temptingly convenient but absolutely verboten? Plenty for you to be getting on with, back to the drawing boar...bikeshed with you.

    And, cut! No, don't cut; OK, green cuts but not red cuts and I hope you aren't colourblind. Next up, coroutines, freeze, PEngines, and the second 90%.

    Visit https://www.metalevel.at/prolog and marvel as a master deftly disecting problems, in the same way you marvel at Peter Norvig's Pytudes https://github.com/norvig/pytudes , and sob as the wonders turn to clay in your ordinary hands. Luckily it has a squeaky little brute force searcher, dutifully headbutting every wall as it explores all the corners of your problem on its eventual way to an answer, which you can always rely on. And with that it's almost like any other high level mostly-interpreted dynamic programming / scripting language.

What are some alternatives?

When comparing ganja.js and pytudes you can also consider the following projects:

manim - A community-maintained Python framework for creating mathematical animations.

paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"

manim - Animation engine for explanatory math videos

asgi-correlation-id - Request ID propagation for ASGI apps

perspective - A data visualization and analytics component, especially well-suited for large and/or streaming datasets.

clerk - ⚡️ Moldable Live Programming for Clojure

Stockfish - A free and strong UCI chess engine

nbmake - 📝 Pytest plugin for testing notebooks

r2vr - R to Virtual Reality

PySimpleGUI - Python GUIs for Humans! PySimpleGUI is the top-rated Python application development environment. Launched in 2018 and actively developed, maintained, and supported in 2024. Transforms tkinter, Qt, WxPython, and Remi into a simple, intuitive, and fun experience for both hobbyists and expert users.

TermKit - Experimental Terminal platform built on WebKit + node.js. Currently only for Mac and Windows, though the prototype works 90% in any WebKit browser.

project-based-learning - Curated list of project-based tutorials