ganim8
Sprite animation library for Ebitengine inspired by anim8 (by yohamta)
ebitenui
User interface engine and widget library for Ebiten [Moved to: https://github.com/ebitenui/ebitenui] (by mcarpenter622)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ganim8
Posts with mentions or reviews of ganim8.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-27.
-
2D MMO UI being built in Ebitengine!
The library Ganim8 is wonderful!
ebitenui
Posts with mentions or reviews of ebitenui.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-27.
-
EbitenUI
So I thought I would share an example of my usage of Ebitengine and Ebitenui. Since the original library was put into archive mode, I have decided to fork it and have been making necessary improvements on my own. If you have any questions on how to use the library please feel free to reach out!
-
UI Rebuild - 1
Since I made the decision to use Ebitengine for my UI I've been working hard on building the various screens for the game starting with the Login screen. In that time, I've completed building most of the features for the login screen as well as numerous updates to my fork of Ebitenui. I found there were several deficits in the library that I needed to resolve:
-
2D MMO UI being built in Ebitengine!
The only UI library I found for Ebitengine (ebitenui) was deprecated and inadequate. I have forked it for my use-case and added a couple new features (TextArea with linewrap, progress bars). https://github.com/mcarpenter622/ebitenui
-
Ebitengine Testing Update 2
My next testing steps will be to integrate ganim8 into the character object so that its more than a red box. Then I will start trying to integrate a basic UI based on my own personal fork of ebitenui -> https://github.com/mcarpenter622/ebitenui where I included the TextArea and ProgressBar initial implementations
What are some alternatives?
When comparing ganim8 and ebitenui you can also consider the following projects:
shark - Gura on your desktop!
resolv - A Simple 2D Golang collision detection and resolution library for games
kage-desk - You know Ebitengine but not Kage?!
tiled - Flexible level editor
mizu - Entity Component System framework for Ebitengine
Ebiten - Ebitengine - A dead simple 2D game engine for Go