game-builder-garage-editor
(WIP) Experimental save editor for Nintendo's Game Builder Garage (by jaames)
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game-builder-garage-editor | bitburner-save-editor | |
---|---|---|
1 | 1 | |
18 | 8 | |
- | - | |
0.0 | 4.3 | |
almost 2 years ago | about 2 years ago | |
TypeScript | TypeScript | |
Mozilla Public License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
game-builder-garage-editor
Posts with mentions or reviews of game-builder-garage-editor.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Do game/programmer IDs have checksums?
Late reply -- but yes they do! I've been reverse-engineering Game Builder Garage with the aim of making a save editor. It's a bit more complicated than the first 3 digits though. Here's some Typescript code for parsing an ID + verifying its checksum if you want to get an idea of how it works: https://github.com/jaames/game-builder-garage-editor/blob/main/src/utils/gbgId.ts#L124
bitburner-save-editor
Posts with mentions or reviews of bitburner-save-editor.
We have used some of these posts to build our list of alternatives
and similar projects.
-
rosebud
Yeah, you can edit the save files, there's even a online editor for this: https://github.com/Redmega/bitburner-save-editor
What are some alternatives?
When comparing game-builder-garage-editor and bitburner-save-editor you can also consider the following projects:
ExponentialIdle-SaveGameEditor - Exponential Idle Save Game Editor
NHSE - Animal Crossing: New Horizons save editor
DeepSea - The new All-in-One CFW package for the Nintendo Switch.
PKHeX - Pokémon Save File Editor
apk-mitm - 🤖 A CLI application that automatically prepares Android APK files for HTTPS inspection
AutoSave.nvim - 🧶 Automatically save your changes in NeoVim [Moved to: https://github.com/Pocco81/auto-save.nvim]
switch-remoteplay - NOT AN OFFICIAL NINTENDO PRODUCT - Control your Switch remotely (no hacking required)
Gibbed.Borderlands2 - Tools & code for use with Borderlands 2.
game-builder-garage-editor vs ExponentialIdle-SaveGameEditor
bitburner-save-editor vs NHSE
game-builder-garage-editor vs DeepSea
bitburner-save-editor vs PKHeX
game-builder-garage-editor vs apk-mitm
bitburner-save-editor vs AutoSave.nvim
game-builder-garage-editor vs switch-remoteplay
bitburner-save-editor vs Gibbed.Borderlands2