game-builder-garage-editor
ExponentialIdle-SaveGameEditor
game-builder-garage-editor | ExponentialIdle-SaveGameEditor | |
---|---|---|
1 | 2 | |
18 | 8 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | about 1 year ago | |
TypeScript | Vue | |
Mozilla Public License 2.0 | The Unlicense |
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game-builder-garage-editor
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Do game/programmer IDs have checksums?
Late reply -- but yes they do! I've been reverse-engineering Game Builder Garage with the aim of making a save editor. It's a bit more complicated than the first 3 digits though. Here's some Typescript code for parsing an ID + verifying its checksum if you want to get an idea of how it works: https://github.com/jaames/game-builder-garage-editor/blob/main/src/utils/gbgId.ts#L124
ExponentialIdle-SaveGameEditor
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Open Source Save Game Editor
const totalStudents = this.saveData.data.Students.Amount.toNumber() - purchasedTheoryCost; src/pages/Editor.vue#L685
What are some alternatives?
bitburner-save-editor
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DeepSea - The new All-in-One CFW package for the Nintendo Switch.
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apk-mitm - 🤖 A CLI application that automatically prepares Android APK files for HTTPS inspection
breakout-game - Breakout game developed with Vue JS
switch-remoteplay - NOT AN OFFICIAL NINTENDO PRODUCT - Control your Switch remotely (no hacking required)
OpenKh - Kingdom Hearts libraries, tools, game engine and documentation
games - 🎮 List of video games I already own
baro-save-editor - Barotrauma save and submarine editing tools made with Vue 3 and Vite.
pokered-save-editor - Pokemon Red and Blue Save Data Editor