fyi
node
fyi | node | |
---|---|---|
13 | 930 | |
671 | 103,970 | |
3.3% | 0.7% | |
8.1 | 9.9 | |
8 days ago | about 13 hours ago | |
JavaScript | JavaScript | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fyi
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Help regarding Expo & RN CLI
So i found out this client was using unimodules for a lot of his libraries. But unimodules has been deprecated and merged into expo now. So now I followed the instructions here, and it looks like I just have migrated my application into expo only as it(expo-upgrade) created created a .expo folder now and also bumped package.json libraries to latest versions.
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🚀 New updates and improvements from Expo documentation this week
TLDR - Released new updates on EAS Update branch promotion flow deployment pattern to use a separate channel for each production runtime version release build: https://docs.expo.dev/eas-update/deployment-patterns/#branch-promotion-flow - Updates from Expo Modules API getting started guide: When importing a module in your app, you can now use relative paths: https://docs.expo.dev/modules/get-started/#using-the-module. You can still use absolute paths to import the module when creating it locally by using an additional configuration: https://github.com/expo/fyi/blob/main/absolute-path-expo-modules.md - EAS Build serves most dependencies & CocoaPods artifacts from a cache server for Android & iOS. However, in your project if you've ios directory & want cache Podlock.lock you can use paths property in eas.json: https://docs.expo.dev/build-reference/caching/#ios-dependencies - You can always look into EAS Build server infrastructure doc to learn more about the current configurations for Android and iOS build servers: https://docs.expo.dev/build-reference/infrastructure/ - With expo-updates, you can always check for updates manually if they are working or not. Check out the example: https://docs.expo.dev/versions/latest/sdk/updates/#check-for-updates-manually - Hermes apps use this debugging technique automatically when you open the debugger in Expo Go or a development build. For more in-depth info about check out the section on remote debugging: https://docs.expo.dev/guides/using-hermes/#can-i-use-remote-debugging-with-hermes - To add expo-updates to an existing React Native project, you need to configure your project. We recently updated the guide that works with latest React Native version: https://docs.expo.dev/bare/installing-updates/
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Upgrading to Expo SDK 48 - Firebase analytics issue
I followed the instructions here: https://github.com/expo/fyi/blob/main/firebase-migration-guide.md
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Unable to send push notifications with APN (Apple Push Notification Service) through Node server.
I got the DevicePushToken and sending APN push notification in the backend with Node, but I just couldn’t get it work in Expo (managed workflow). I followed exactly in docs which poorly documented and I also tried exactly like this.
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Can't publish to Play Store
Has anyone had success with this tutorial from Expo? We've followed the steps here (https://github.com/expo/fyi/blob/main/creating-google-service-account.md), but in Step 8 ("Return to the API access page on the Google Play Console and ensure it shows your new service account. Click on Grant access for the newly added service account.") the service account just isn't listed.
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Using Expo and Realm with expo-dev-client
This will create a prebuilt Expo app. That is, you'll see ios and android folders in your project and this won't be a managed Expo app, where all the native details are hidden and Expo takes care of everything. Having said that, you don't need to go into the ios or android folders unless you need to add some native code in Swift or Kotlin.
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Build an Offline-First React Native Mobile App with Expo and Realm
Right now, Realm is not compatible with Expo Managed Workflows. In a managed Workflow Expo hides all iOS and Android native details from the JavaScript/React developer so they can concentrate on writing React code. Here, we need to prebuild our App, which will mean that we lose the nice Expo Go App that allows us to load our app using a QR code.
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What is the core limitations of Expo for RN?
The smaller bundle size is also being worked on. Not quite sure what their timeline is, but I think it's pretty soon? See here: https://github.com/expo/fyi/blob/master/managed-app-size.md and/or watch this: https://www.youtube.com/watch?v=7E6zsRpfT4U
- Does Expo 41 (bare workflow) work with RN 0.64?
- How to reduce ReactNative app size?
node
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Day 2: Setting Up Angular Development Environment
Visit the Node.js website and download the latest version of Node.js for your operating system.
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How to Add Firebase Authentication To Your NodeJS App
Basic knowledge of Node.js and its environment setup. If you don't have Node.js installed on your system, make sure you download and install it from the official Node.js website.
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Part 2: Setting Up Your Node.js Environment
Node.js can be easily installed from its official website. Depending on your operating system, you can choose the Windows, macOS, or Linux version. Node.js packages come with npm (Node Package Manager), which is essential for managing dependencies in your projects.
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Announcing Node.js 22.0.0: What’s New and Why It Matters
To get started with Node.js 22.0.0, you can download the latest version from the official Node.js website. For those upgrading from an older version, it is recommended to test your existing applications for compatibility with the new release, particularly if you are using native modules or rely heavily on third-party npm packages.
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How to Make a VS Code Extension Using TypeScript: A Step-by-Step Guide
Node.js (version 10 or higher)
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Getting Started with Next.js: Part 1 - Setting Up Your Project
Before we start, ensure that you have Node.js installed on your computer. This is necessary because we will use Node's package manager (npm) to create our Next.js project. If you need to install Node.js, you can download it from the official Node.js website.
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How to create a react project from scratch
Before starting a new project in react, you need to make sure that you have NodeJS install on your system. You can download the latest version of node at https://nodejs.org. Follow the instructions on the node website to do the installation.
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The Ultimate Node.js Cheat Sheet for Developers
Installing Node.js: Download and install Node.js from nodejs.org. Choose the version recommended for most users, unless you have specific needs that require the latest features or earlier compatibility.
- Node 22.0.0 Just Released
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Google Authentication in Nodejs using Passport and Google Oauth
You should have Nodejs installed on your laptop and if not, check the Node.js official website, and download/ install the latest and stable release.
What are some alternatives?
expo - An open-source framework for making universal native apps with React. Expo runs on Android, iOS, and the web.
Svelte - Cybernetically enhanced web apps
async-storage - An asynchronous, persistent, key-value storage system for React Native.
widevine-l3-decryptor - A Chrome extension that demonstrates bypassing Widevine L3 DRM
realm-js - Realm is a mobile database: an alternative to SQLite & key-value stores
source-map-resolve - [DEPRECATED] Resolve the source map and/or sources for a generated file.
expo-native-starter-kit - This starter kit let's you run expo and ejected app together. Which means you can add native modules to your code and still be able to take advantage of expo's development environment
sharp-libvips - Packaging scripts to prebuild libvips and its dependencies - you're probably looking for https://github.com/lovell/sharp
Realm - Realm is a mobile database: a replacement for Core Data & SQLite
nodejs.dev - A redesign of Nodejs.org built using Gatsby.js with React.js, TypeScript, and Remark.
read-it-later-maybe - Offline-First React Native Mobile App with Expo and Realm
hashlips_art_engine - HashLips Art Engine is a tool used to create multiple different instances of artworks based on provided layers.