ftequake
FTE Engine for Quake games. Mirror of https://sourceforge.net/projects/fteqw/ (by mdeguzis)
UE4-Quake-Map-Importer
A UE4 plugin to import Quake style .map files (Quake 1, HL 1 and Q3) and convert them into UE4 brush geometry. (by GoomiiV2)
ftequake | UE4-Quake-Map-Importer | |
---|---|---|
1 | 1 | |
16 | 19 | |
- | - | |
10.0 | 10.0 | |
over 7 years ago | about 9 years ago | |
C | C++ | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ftequake
Posts with mentions or reviews of ftequake.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-01.
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Does Anyone Know how to Put Quake 1 into UE5?
( I have sucessfully integrated a .net rewrite (https://github.com/Memorix101/SharpQuake) of the quake engine into unity and I've seen someone else do it for UE4. I'm working on PLUQ, which is a nanomsg nng interface integrated into an modern Quake engine (https://github.com/sezero/quakespasm, https://github.com/mdeguzis/ftequake, ...) that on game/level load provides geometry, textures, entities, ... and at runtime a bidirectional channel for the data (enity positions and inputs) needed to render and steer the game from a connected client. The connected client can e.g. be the rendering and input part of the original engine or something Unity3D, Unreal, Godot, ... based. I hope to open up Quake for experimentation using non GPL engines with this...)
UE4-Quake-Map-Importer
Posts with mentions or reviews of UE4-Quake-Map-Importer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-01.
-
Does Anyone Know how to Put Quake 1 into UE5?
There are 2 big parts to Quake 1 in UE - one part are the assets: levels, models, textures to create something like https://www.youtube.com/watch?v=QjJx7BqV6Yo or https://www.youtube.com/watch?v=qgm0-elmmoU. If your're not a programmer, you might still get an existing plugin to work, see https://forums.unrealengine.com/t/plugin-importing-quake-1-bsp/219666/4, https://github.com/GoomiiV2/UE4-Quake-Map-Importer, http://hammuer.nte.be/.
What are some alternatives?
When comparing ftequake and UE4-Quake-Map-Importer you can also consider the following projects:
Quake - Quake GPL Source Release
SharpQuake - SharpQuake is a GLQuake reimplementation in C# using the OpenTK library
quakespasm - QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.