VisualFSharp
rune
VisualFSharp | rune | |
---|---|---|
56 | 22 | |
3,757 | 1,557 | |
0.5% | 2.6% | |
9.9 | 8.9 | |
5 days ago | 6 days ago | |
F# | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VisualFSharp
- Change F#'s Color on GitHub
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Experimentation with Optimized Closures
There's docs about how the compiler generally does optimizations here: https://github.com/dotnet/fsharp/blob/main/docs/optimizations.md
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Load projects with dependencies on Repl
You should add your +1 to https://github.com/dotnet/fsharp/issues/8764, which would add a syntax like #r: project ... to FSI.
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Updated .NET Managed languages strategy - .NET
So when people are mad about MS and F#, one can see here that: https://github.com/dotnet/fsharp/graphs/contributors MS does a lot more for F# then people being all pessimistic in reddit.
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AOT
F# AOT feature tracking
- old languages compilers
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Ask HN: Is Clojure Dead?
Can't speak to the others, but I'm pretty sure the F# team just doubled or tripled in size (it's still small though). Also the GitHub repo is very active: https://github.com/dotnet/fsharp .
- Why is it not possible to pipeline .NET class methods?
- What are the features you're looking forward to in the next version of Fsharp?
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Help with trying to get a .NetFramework project running in VS2022
Have you tried the workaround listed here? https://github.com/dotnet/fsharp/issues/12239
rune
- 3 years of fulltime Rust game development, and why we're leaving Rust behind
- RustPython
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Steel β An embedded scheme interpreter in Rust
A Lisp, a weird dialect of Lisp, is not better than Lua. Why use Rune [0]?!
[0]: https://rune-rs.github.io/
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Embeddable Scripting Language for Embedded Rust
This is what I based my comment on - https://github.com/rune-rs/rune/issues/444
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-π- 2022 Day 13 Solutions -π-
Late start today as well. I really thought today would be the day that I'd have to abandon my goal of no heap allocations. But, luckily I had an arena allocator available that I could fairly easily adapt to store data on the stack. And with some tweaks we have today's solution:
- α£ the Rune Programming Language
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thought you guys might like this monstrosity i created (that i actually use in a project)
I'd have given you bonus points for using a rust styled scripting language like rune but that's pretty neat still
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Visual scripting for Rust
As note about using rust syntax for scripting: https://rune-rs.github.io/
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Designing a Rust -> Rust plugin system
I know you said you donβt want to embed another language but IMO Rune is worth a consideration here. It can be a pretty thin abstraction over rust by passing native structs to scripts and calling methods on them. The syntax and semantics are very close to rust so it feels natural. https://github.com/rune-rs/rune
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Rune vs Rhai?
The biggest technical difference I'd say is that Rune uses a stack-based machine which makes adding deep C support somewhat obvious while Rhai performs AST walking to execute scripts.
What are some alternatives?
FunScript - F# to JavaScript compiler with JQuery etc. mappings through a TypeScript type provider
Rhai - Rhai - An embedded scripting language for Rust.
F# - Please file issues or pull requests here: https://github.com/dotnet/fsharp
RustPython - A Python Interpreter written in Rust
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
mun - Source code for the Mun language and runtime.
Nemerle - Nemerle language. Main repository.
miniserve - π For when you really just want to serve some files over HTTP right now!
language-ext - C# functional language extensions - a base class library for functional programming
Flux.jl - Relax! Flux is the ML library that doesn't make you tensor
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
gluon - A static, type inferred and embeddable language written in Rust.