VisualFSharp
Fable: F# |> BABEL
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VisualFSharp | Fable: F# |> BABEL | |
---|---|---|
56 | 60 | |
3,750 | 2,816 | |
0.8% | 0.8% | |
9.9 | 9.7 | |
5 days ago | 6 days ago | |
F# | F# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VisualFSharp
- Change F#'s Color on GitHub
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Experimentation with Optimized Closures
There's docs about how the compiler generally does optimizations here: https://github.com/dotnet/fsharp/blob/main/docs/optimizations.md
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Load projects with dependencies on Repl
You should add your +1 to https://github.com/dotnet/fsharp/issues/8764, which would add a syntax like #r: project ... to FSI.
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Updated .NET Managed languages strategy - .NET
So when people are mad about MS and F#, one can see here that: https://github.com/dotnet/fsharp/graphs/contributors MS does a lot more for F# then people being all pessimistic in reddit.
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AOT
F# AOT feature tracking
- old languages compilers
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Ask HN: Is Clojure Dead?
Can't speak to the others, but I'm pretty sure the F# team just doubled or tripled in size (it's still small though). Also the GitHub repo is very active: https://github.com/dotnet/fsharp .
- Why is it not possible to pipeline .NET class methods?
- What are the features you're looking forward to in the next version of Fsharp?
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Help with trying to get a .NetFramework project running in VS2022
Have you tried the workaround listed here? https://github.com/dotnet/fsharp/issues/12239
Fable: F# |> BABEL
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Dada, an Experiement by the Creators of Rust
This conversation could be referring to https://fable.io/
Other than that, the question is indeed strange and I agree with your statements.
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Exploring a foreign F# codebase
NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
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Revisiting WASM for F#
I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
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A new F# compiler feature: graph-based type-checking
Fable compiler - https://fable.io/
The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.
Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.
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Building React Components Using Unions in TypeScript
Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
- Fable: an F# to Dart compiler
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Dart 3.1 and a retrospective on functional style programming in Dart
Stuff like this: https://github.com/fable-compiler/Fable/issues/1822
It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.
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Elixir – Why the dot (when calling anonymous functions)?
F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
- Is it possible to write games like Pac-Man in a functional language?
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URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.
What are some alternatives?
FunScript - F# to JavaScript compiler with JQuery etc. mappings through a TypeScript type provider
rescript-compiler - The compiler for ReScript.
F# - Please file issues or pull requests here: https://github.com/dotnet/fsharp
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
Nemerle - Nemerle language. Main repository.
language-ext - C# functional language extensions - a base class library for functional programming
Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness
haxe - Haxe - The Cross-Platform Toolkit