fructure
awesome-cl
fructure | awesome-cl | |
---|---|---|
8 | 64 | |
442 | 2,458 | |
- | - | |
3.7 | 8.7 | |
3 months ago | 6 days ago | |
Racket | Makefile | |
Apache License 2.0 | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fructure
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Racket: The Lisp for the Modern Day
Even the racket teachpack libraries designed for education are very capable; I was able to make this structured editor with only using teachpack content without external deps: https://github.com/disconcision/fructure
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Common Lisp vs Racket
Right, it's fine, and is a pretty basic macro. Doubly linked lists are pretty basic data structures too, even the Rust versions once you figure it out. I like your sibling comment making it look like the CL version. I still want to know in more detail though why you think that doing things this way instead of the CL way is less likely to be "fragile and break down" for the complicated stuff, it would help to have a specific complicated example to showcase. Perhaps the linked https://github.com/disconcision/fructure in another comment would be a good study? The author there claimed they might not have been able to manage with defmacro, maybe someone familiar with both could articulate the challenges in detail. Is it just an issue of some things benefit a lot from pattern matching, and if so, does using CL's Trivia system mitigate that at all (in the same way that using gensym+packages+Lisp-2ness can mitigate hygiene issues)?
- Fructure: A structured interaction engine in Racket
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graph-based UI for Lisp/Scheme
see also: fructure
- Why text only.
- An Intuition for Lisp Syntax
awesome-cl
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3 years of fulltime Rust game development, and why we're leaving Rust behind
I know you're not asking for recommendations, but Lisp, particularly SBCL, really seems to check all your boxes. I say this as someone who generally reaches for Scheme when it comes to Lisps too.
There are a few game engines[0] for CL, but most of them seem to be catered specifically to 2D games.
[0] https://github.com/CodyReichert/awesome-cl?tab=readme-ov-fil...
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KamilaLisp – A functional, flexible and concise Lisp
Hello, a single counter-example I hope https://lispcookbook.github.io/cl-cookbook/editor-support.ht...
(see more from https://github.com/CodyReichert/awesome-cl?tab=readme-ov-fil...
https://cl-community-spec.github.io/pages/index.html
and some more)
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Why Is Common Lisp Not the Most Popular Programming Language?
Everyone, if you don't have a clue on how's Common Lisp going these days, I suggest:
https://lisp-journey.gitlab.io/blog/these-years-in-common-li... (https://www.reddit.com/r/lisp/comments/107oejk/these_years_i...)
A curated list of libraries: https://github.com/CodyReichert/awesome-cl
Some companies, the ones we hear about: https://github.com/azzamsa/awesome-lisp-companies/
and oh, some more editors besides Emacs or Vim: https://lispcookbook.github.io/cl-cookbook/editor-support.ht... (Atom/Pulsar support is good, VSCode support less so, Jetbrains one getting good, Lem is a modern Emacsy built in CL, Jupyter notebooks, cl-repl for a terminal REPL, etc)
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Common Lisp: An Interactive Approach (1992) [pdf]
check out the editor section, there's more than Emacs these days: https://lispcookbook.github.io/cl-cookbook/editor-support.ht...
- https://github.com/CodyReichert/awesome-cl for libraries
- https://www.classcentral.com/report/best-lisp-courses/#ancho...
- a recent overview of the ecosystem: https://lisp-journey.gitlab.io/blog/these-years-in-common-li... (shameless plug, on HN: https://news.ycombinator.com/item?id=34321090)
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Spinneret: A modern Common Lisp HTML generator
More HTML generators for CL: https://github.com/CodyReichert/awesome-cl#html-generators-a... there are lispy ones (Spinneret), Django-like ones (Djula, I like it, easy to use and extend), HTML-based allowing for inline Lisp code (Ten), JSX-like ones (lsx, markup), and more.
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Common Lisp JSON parser?
https://github.com/CodyReichert/awesome-cl is usually a good place to find recommendations. Jzon is pretty good.
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All of Mark Watson's Lisp Books
> obstacles add up
I actually agree. It wasn't smooth for me to ship my first CL app. It's all better now (more tools, more documentation, more blog posts from several people, more SO questions and answers!).
> performant
SBCL is in the same ballpack of C, Rust or Java in many benchmarks.
In this article series, the author writes the same program in CL, Rust and Java. In fact, he copy-pastes a PG snippet from 30 years ago. This snippet beats Rust and Java in LOC and speed. But, yeah, he wasn't writing super efficient Rust code, so after many discussions, pull requests and sweating, the Rust code became the most performant. https://renato.athaydes.com/posts/revisiting-prechelt-paper-... It didn't take work to make the CL code performant, more so for the Rust one ;)
a benchmark after sb-simd vectorization: https://preview.redd.it/vn5juu36v2681.png?width=715&format=p... (https://www.reddit.com/r/Common_Lisp/comments/riedio/quite_a...)
> good tools for networking, for writing concurrent or asynchronous code, for graphics,
I refer the reader to https://github.com/CodyReichert/awesome-cl but yes, CL won't have the best libraries in some scenarii (GUI? Tk libs are good, we have Gtk4, a Qt5 library used in production© by a big player but difficult to install etc)
> it doesn't give you a good package manager or means of distributing code
Quicklisp is neat, with limitations, that can be addressed with Qlot, ql-https, or CLPM or the newest ocicl.
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How to Understand and Use Common Lisp
It's a good book!
Modern companions would be:
- the Cookbook: https://lispcookbook.github.io/cl-cookbook/ (check out the editors section: Atom/Pulsar, VSCode, Sublime, Jetbrains, Lem...)
- https://github.com/CodyReichert/awesome-cl to find libraries
Also:
- https://stevelosh.com/blog/2018/08/a-road-to-common-lisp/
- https://news.ycombinator.com/item?id=34321090 2022 in review
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Why Lisp?
> static strong typing
Alright, here is it: https://github.com/coalton-lang/coalton/
> small efficient native binaries
The numbers are: with SBCL's core-compression, a web app with dozens on dependencies will weight ±30 to 40MB. This includes the compiler, the debugger, etc. Without core compression, we reach ±150MB.
> The actor runtime?
the actor library: https://github.com/mdbergmann/cl-gserver
> couldn't find a way to make money with it. I suspect many other programmers are in my boat.
Alright. Some do, that's life. Yes, some companies go with CL even in 2023 (https://lisp-journey.gitlab.io/blog/lisp-interview-kina/, they released https://github.com/KinaKnowledge/juno-lang lately; Feetr (finance): https://twitter.com/feetr_io/status/1587182923911991303)
https://github.com/azzamsa/awesome-lisp-companies/
> Give us an HTTP (1.x & 2.0) and WebSockets libraries
How so? We have those libraries. HTTP/2: https://github.com/zellerin/http2/
https://github.com/CodyReichert/awesome-cl
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Peter Norvig – Paradigms of AI Programming Case Studies in Common Lisp
https://leanpub.com/lovinglisp -- this one is great, and the first thing I recommend
https://lispcookbook.github.io/cl-cookbook/ -- also great and up to date
https://awesome-cl.com/ -- for anything else.
What are some alternatives?
LIBUCL - Universal configuration library parser
cl-str - Modern, simple and consistent Common Lisp string manipulation library.
slimv - Official mirror of Slimv versions released on vim.org
awesome-lisp-companies - Awesome Lisp Companies
vlime - A Common Lisp dev environment for Vim (and Neovim)
coalton - Coalton is an efficient, statically typed functional programming language that supercharges Common Lisp.
cmu-infix - Updated infix.cl of the CMU AI repository, originally written by Mark Kantrowitz
Petalisp - Elegant High Performance Computing
coherence - Oracle Coherence Community Edition
ocaml - The core OCaml system: compilers, runtime system, base libraries
slime - The Superior Lisp Interaction Mode for Emacs
clog - CLOG - The Common Lisp Omnificent GUI