lsd
kindle_clippings_webapp
lsd | kindle_clippings_webapp | |
---|---|---|
3 | 5 | |
158 | 9 | |
- | - | |
4.8 | 7.2 | |
about 1 year ago | about 2 months ago | |
JavaScript | JavaScript | |
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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lsd
- LSD – line-square-dot: an addicting game
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Ask HN: What apps have you created for your own use?
yeah, but that glitching is also something that makes the game more fun, cause if the ball gets enclosed into an area, you can try to glitch yourself out of it.
the very ugly MIT-like licensed code can be found here, and it is from a time when I thought it was fun to code my own little physics engine
https://github.com/franzenzenhofer/lsd/blob/gh-pages/main-20...
- Ask HN: Favourite Open Source Game?
kindle_clippings_webapp
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Simple Lasts Longer
This is the approach I use in most of my hobby projects. It's simpler, and faster and there are no loading screens.
In my kindle-clippings-manager (https://github.com/karlosos/kindle_clippings_webapp) I import highlights from Kindle and store them in localStorage. The major drawback is a size limitation (10MB). This should not be a problem in most cases but if you need to store more data then indexedDB (Web Storage) can solve the issue.
Linear (https://linear.app/) uses its sync engine to store the data in Web Storage. With optimistic updates, it feels like an offline app. You can read more about the sync engine here: https://news.ycombinator.com/item?id=36519448
- Ask HN: What apps have you created for your own use?
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My react app for managing kindle clippings
Live demo • Source code
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I made an app to manage my kindle clippings (demo data available)
Source code: https://github.com/karlosos/kindle_clippings_webapp
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