framework7
sciter
Our great sponsors
framework7 | sciter | |
---|---|---|
25 | 85 | |
17,862 | 2,562 | |
0.6% | 0.2% | |
7.7 | 0.0 | |
about 1 month ago | 12 months ago | |
JavaScript | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
framework7
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What PWA Can Do Today
Some frameworks and themes to use in combination :
- https://konstaui.com/
- https://framework7.io/
- Thoughts & recommendations on building a web, desktop and mobile app with vue
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Are there any UI frameworks competitors to Vue Vuetify or React MUI?
Try https://konstaui.com/ , which spawned from https://framework7.io/
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Curious how this sgame is being developed?
The game is built on an old version of F7 - https://framework7.io/
- Framework7 – Full Featured Framework for Building iOS, Android and Desktop Apps
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We have started a new Svelte component library inspired by tabler.io: YeSvelte
Have you seen Framework7?
- Full Featured Mobile HTML Framework for Building iOS and Android Apps
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Konsta UI – Mobile UI Components Built with TailwindCSS
Ehm, this remind me that there is https://framework7.io/ too and i spot a similarity on the web sites ;-)
- Framework7.io – build mobile and web apps with native look and feel
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What is the library to make mobile applications with Vue 3 that has the largest community, the shortest development cycle and performance?
Compared a lot of frameworks, but the best for me is: https://framework7.io
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
What are some alternatives?
konsta - Mobile UI components made with Tailwind CSS
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
shadcn/ui - Beautifully designed components that you can copy and paste into your apps. Accessible. Customizable. Open Source.
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
onsenui - Mobile app development framework and SDK using HTML5 and JavaScript. Create beautiful and performant cross-platform mobile apps. Based on Web Components, and provides bindings for Angular 1, 2, React and Vue.js.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Svelte - Cybernetically enhanced web apps
flexboard - React component library for re-sizable sidebars
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
svelte-material-ui - Svelte Material UI Components
NanoGUI - Minimalistic GUI library for OpenGL