fpng VS qoi

Compare fpng vs qoi and see what are their differences.

qoi

The “Quite OK Image Format” for fast, lossless image compression (by phoboslab)
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fpng qoi
10 25
824 6,729
- -
4.1 6.3
5 months ago about 1 month ago
C C
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fpng

Posts with mentions or reviews of fpng. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.
  • png crate gets an ultrafast compression mode, up to 4x faster decompression
    6 projects | /r/rust | 13 Apr 2023
    When the QOI format was first announced it wasn't clear that was even possible while keeping PNG format compatibility. But the fpng and fpnge C/C++ libraries showed it was, and today you can take advantage of those advances in a general purpose PNG library in Rust!
  • Hello, PNG
    13 projects | news.ycombinator.com | 18 Jan 2023
    CRC is a table and 5 lines of code. That's trivial.

    >zlib is 23k lines

    It's not needed to make a PNG reader/writer. zlib is massive overkill for only making a PNG reader or writer. Here's a tiny deflate/inflate code [2] under 1k lines (and could be much smaller if needed).

    stb[0] has single headers of ~7k lines total including all of the formats PNG, JPG, BMP,. PSD, GIF, HDR, and PIC. Here's [1] a 3k lines single file PNG version with tons if #ifdefs for all sorts of platforms. Removing those and I'd not be surprised if you could not do it in ~1k lines (which I'd consider quite simple compared to most of todays' media formats).

    >Of course they're not common formats so you're stuck with complex formats like PNG

    BMP is super common and easy to use anywhere.

    I use flat image files all the time for quick and dirty stuff. They quickly saturate disk speeds and networking speeds (say recording a few decent speed cameras), and I've found PNG compression to alleviate those saturate CPU speeds (some libs are super slow, some are vastly faster). I've many times made custom compression formats to balance these for high performance tools when neither things like BMPs or things like PNG would suffice.

    [0] https://github.com/nothings/stb

    [1] https://github.com/richgel999/fpng/blob/main/src/fpng.cpp

    [2] https://github.com/jibsen/tinf/tree/master/src

  • Quite OK Image is now my favorite asset format
    9 projects | news.ycombinator.com | 18 Dec 2022
  • Computing Adler32 Checksums at 41 GB/s
    5 projects | news.ycombinator.com | 7 Aug 2022
    This was actually considered, and other libraries do ignore checksums, or at least have options to:

    https://github.com/richgel999/fpng/issues/9

  • QOI – The Quite OK Image Format
    8 projects | news.ycombinator.com | 1 Apr 2022
    In the other direction, you can target a subset of PNG to get less optimized images but with QOI-like encode and decode speed: https://github.com/richgel999/fpng
  • ReShade 5.0 Released!
    1 project | /r/pcgaming | 2 Feb 2022
    On specific operations like screenshots for example the new version is WAY faster though. We were using stb_image_write.h but switched to fpng which promised 12-19x faster compression at smaller sizes. That and the fact that screenshot saving have now been given it's own thread so it now longer causes a small stutter like when it was on the main thread, means that screenshot are now near instantaneous.
  • QOI – The “Quite OK Image Format” for fast, lossless image compression
    7 projects | news.ycombinator.com | 23 Dec 2021
    I think QOI inspired the creation of https://github.com/richgel999/fpng which creates standard PNGs and compares itself directly to QOI.
  • Losslessly compresses RGB and RGBA images to a similar size of PNG, while offering a 20x-50x speedup in compression and 3x-4x speedup in decompression
    3 projects | /r/programming | 20 Dec 2021
    BTW, today I found this fpng-fast PNG writer. There is a comparison with QOI in the readme.

qoi

Posts with mentions or reviews of qoi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.

What are some alternatives?

When comparing fpng and qoi you can also consider the following projects:

fpnge - Demo of a fast PNG encoder.

PNG-spec - Maintenance of the PNG specification

libdeflate - Heavily optimized library for DEFLATE/zlib/gzip compression and decompression

libjxl - JPEG XL image format reference implementation

oss-nvjpg - Hardware-accelerated JPEG decoding on the Nvidia Tegra X1

Zpng - Better lossless compression than PNG with a simpler algorithm

qoi2-bikeshed - "Quite OK Image" version 2 discussions

php-qoi - QOI image encoder and decoder written in pure PHP

qoi - A rust implementation of the “Quite OK Image” format for fast, lossless image compression

libpng - LIBPNG: Portable Network Graphics support, official libpng repository

ASFML - Ada binding to the SFML library