pasvulkan
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal (by BeRo1985)
fpc-esp-freertos | pasvulkan | |
---|---|---|
1 | 4 | |
18 | 183 | |
- | - | |
3.5 | 10.0 | |
3 months ago | 3 days ago | |
Pascal | Pascal | |
Mozilla Public License 2.0 | zlib License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fpc-esp-freertos
Posts with mentions or reviews of fpc-esp-freertos.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-20.
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Example of OTA via HTTP server on IDF?
If you are up to reading Pascal, look at this example: https://github.com/ccrause/fpc-esp-freertos/blob/master/examples/otatest/otatest.pp
pasvulkan
Posts with mentions or reviews of pasvulkan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-09.
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Leveraging Rust and the GPU to render user interfaces at 120 FPS
This guy Bero1985 wrote the 3D library / engine some years that has extensive 2D features including UI that uses SDF among the other things [0].
[0] - https://github.com/BeRo1985/pasvulkan
- Pasvulkan: Vulkan Toolset for Pascal
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NimSkull: A Hard Fork of Nim
That reminds me of another project. Whatever you do, do not write the commit messages like that, and your are doing great: https://github.com/BeRo1985/pasvulkan/commits/master
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How to make this code compile in PABC?
This is the code from the PasSDL unit, it is included in Pasvulkan on github( pasvulkan/PasVulkan.SDL2.pas at master · BeRo1985/pasvulkan · GitHub, line 1284). Wanted to ask if anyone knows how to rewrite this to make it compile in PABC cuz it doesn't support this kind of notation.
What are some alternatives?
When comparing fpc-esp-freertos and pasvulkan you can also consider the following projects:
ElegantOTA - OTA updates made slick and simple for everyone!
castle-engine - Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal