foundryvtt-gmScreen
dae
foundryvtt-gmScreen | dae | |
---|---|---|
9 | 17 | |
27 | - | |
- | - | |
0.0 | - | |
10 months ago | - | |
TypeScript | ||
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
foundryvtt-gmScreen
-
GM screen module no longer works
Not sure what is going on. I downloaded this file https://github.com/ElfFriend-DnD/foundryvtt-gmScreen/files/10094884/gm-screen-final-pre-release.zip unzipped, restarted and enabled. Did you check the permission on the folder you moved to $foundry_data/Data/Modules and make sure the foundry instance can read it?
-
Will GMScreen be updated to version 10?
It's a great module but I don't think it will be updated. See this: https://github.com/ElfFriend-DnD/foundryvtt-gmScreen/issues/130
- GM Screen No Entries Showing
-
Anyone interested in picking up GM Screen module for V10 development?
For anyone interested, here's the project status statement saying that there is unlikely to be a v10 version of the module: https://github.com/ElfFriend-DnD/foundryvtt-gmScreen/issues/130. Of note is that part of the reason for the module being deprecated is that the APIs it uses changed drastically, so taking over maintainership would be less of an update and more of a rewrite.
-
Modules for someone new to foundry? [dnd5e]
GM Screen - gives you a GM screen with your custom info.
-
Necessary/Useful Modules & current version update?
GM Screen
-
Player Notes Module?
Bonus: Using the module GM Screen, you can add this journal entry into a pop-up screen that players have access to. It makes it much quicker to use than having to open and close a journal entry multiple times.
- Online DM Screens?
dae
-
Module/Macro Help - Immersive Goggles of Night (I worked this out and wanted to share so others could make use of it)
By using the Dynamic Active Effects and Active Token Effects modules, you can achieve this (pictures).
-
Handy 5e Modules List
DAE - This module modifies how active effects behave over and above what is supported in core. An active effect allows you to modify values on an actor (e.g. Strength). You can create effects directly on an actor or create them on an item and have them transfer to the actor when the item is added to the actor.
- Active Effects and Magic Items
-
[D&D5e] Issue on using DAE with Level Advancement on Homebrew content
This definitely looks like a bug to me. I'd open an issue for it over on Tim's Gitlab for DAE
-
Necessary/Useful Modules & current version update?
Dynamic Active Effects
-
dnd5e Active Effects Modules for minimalists
These modules are almost entirely redundant in a game that uses tposney's Midi QOL and DAE. The top of the line module lineup for automating combat in dnd5e is absolutely dependent on these two. They are extremely powerful, versatile, and complex. I've used them in the past and would recommend them in a heartbeat for GMs who are interested in going down the rabbit hole of high-automation 5e games.
- What's your D&D unpopular opinion?
-
Better Rolls and Situational Bonuses (such as Great Weapon Master)
Bless can be added using Dynamic Active Effects and should be auto-configured within Dynamic Effects SRD (I believe there are also macros for this in FVTT Community Macros as well which allow you to toggle bless on/off)
- DAE Breaking Character Sheet
-
Where can I find documentation info on the syntax?
Further to my previous comment, looking at the DAE documentation:
What are some alternatives?
monks-enhanced-journal
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
foundryvtt-dice-so-nice
dfreds-convenient-effects - A FoundryVTT module that adds easy to use toggleable active effects for common use cases in the DND5e system.
FVTT-PF2EToolbox - A collection of tweaks and improvements for both quality of life and system improvement for the Foundry VTT Pathfinder 2E system.
macros - FVTT Community Macros - đź“ť Contribute macros or download them as a module! đź“ť
kanka-foundry - FoundryVTT module to import information from kanka.io
midi-qol
dragonflagon-fvtt - DragonFlagon FoundryVTT Modules
automated-jb2a-animations
twodsix-foundryvtt - A system for running games using various 2d6-based role-playing games, specifically with the Cepheus Engine Core Rules and similar systems. <br/>This Product is derived from the Traveller System Reference Document and other Open Gaming Content made available by the Open Gaming License, and does not contain closed content from products published by either Mongoose Publishing or Far Future Enterprises. This Product is not affiliated with either Mongoose Publishing or Far Future Enterprises, and it makes no claim to or challenge to any trademarks held by either entity. The use of the Traveller System Reference Document does not convey the endorsement of this Product by either Mongoose Publishing or Far Future Enterprises as a product of either of their product lines.<br/>Cepheus Engine and Samardan Press™ are the trademarks of Jason "Flynn" Kemp; I am not affiliated with Jason "Flynn" Kemp or Samardan Press™.<br/> See the files OpenGameLicense.md and LICENSE for license details..<br/>
midi-srd