foundry-user-latency
touch-vtt
foundry-user-latency | touch-vtt | |
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6 | 7 | |
4 | 31 | |
- | - | |
6.1 | 4.0 | |
10 months ago | 7 months ago | |
TypeScript | JavaScript | |
GNU General Public License v3.0 only | - |
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foundry-user-latency
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Foundry VTT module suggestions?
User Latency v1.3.8 Bugs URL
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Petition to incorporate Latency into the native client
I own the library Ping Logger which just adds in the latency of all the current users next to their name. I find it incredibly helpful and useful, especially when people get hiccups. If you see someone spike to 2000 or something, you can expect to just wait for them to come back.
- Why are my players' pings terrible on Oracle?
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Hosting games, some questions
You can check if the lag is network related with https://foundryvtt.com/packages/ping-logger
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Internet crushes with more than one player
We had a similar thing occur in our Starfinder game, though the symptoms were more widespread and affected everyone. The slowdown affected everyone: simply moving across the canvas took ages, and actions took very long to show up in the chat log. This would also show up in the Ping Logger output as a very high ping (12k ping, which is 12 seconds, the time it took any one of our computers to querry the host's computer).
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N00b Qs from Roll20 veteran
I would advise trying self-hosting first and if it works well for you then you're good to go. If you have lag, then perhaps look into a hosting platform. I'd also advise getting the Ping Logger mod. It shows the ping speed for each user next to their name. That way you can see if any lag is user specific or if all users are having issues.
touch-vtt
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Foundry VTT module suggestions?
TouchVTT v1.9.1 Bugs URL
- On Tablet: Black map (most of them) and I cant move the camera nor move any of the characters
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Looking for a virtual tabletop that has a mobile app for players
FoundryVTT does not officially support cellphones or tablets. However there are several mods that work pretty well to enable both. Install the mods and you're usually ready to go. There are plans to integrate official tablet support in the future. However there is no plans for cell phone support at this time, due to cell phones having too small of screens to support. Having said that, with the mods, it works ok on my personal cell phone.
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Noob Question
TouchVTT
- Best module for mobile
- Foundry touchscreen issues in IRL game
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Foundry usecase and benefits for IRL game?
To use a touchscreen you'll probably want Touch VTT: https://github.com/Oromis/touch-vtt
What are some alternatives?
FoundryVTT-Sequencer - This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
MaterialPlane
JB2A_DnD5e - Templates of spells from the DnD5e ruleset (SRD and PHB), to use on FoundryVTT
LockView - Foundry VTT module: Locks the view for the purpose of using Foundry on a digital playmat, such as a horizontally mounted TV. Scales the scene so the gridsize is always displayed corresponding to a real-world size, and can block zooming and panning
animated-spell-effects - A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
mobile-improvements
fvtt-lib-wrapper - Library for Foundry VTT which provides module developers with a simple way to modify core Foundry VTT code, while reducing the likelihood of conflict with other modules.
MaterialDeck
CoC7-FoundryVTT - An unofficial implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop
R20Converter
Smart-Target - A module to target with Alt+Click and show portraits instead of colored pips to indicate targets
fvtt-module-theatre