foam3 VS language-server-protocol

Compare foam3 vs language-server-protocol and see what are their differences.

foam3

FOAM: Feature-Oriented Active Modeller, Version 3 (unstable) (by kgrgreer)
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foam3 language-server-protocol
4 121
39 10,705
- 0.9%
9.9 8.7
7 days ago 5 days ago
HTML HTML
Apache License 2.0 Creative Commons Attribution 4.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

foam3

Posts with mentions or reviews of foam3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-11.
  • How could the early Unix OS comprise so few lines of code?
    3 projects | news.ycombinator.com | 11 Sep 2023
    Thank you for sharing that video! Your foam project looks fascinating too: https://github.com/kgrgreer/foam3
  • A repository of “BASIC Computer Games” code in modern languages
    3 projects | news.ycombinator.com | 31 Jul 2023
    I wrote a BASIC to JS compiler/transpiler that includes all of the programs from "BASIC Computer Games" as examples.

    You can try it out in your browser at: https://codepen.io/kgr/full/yLQyLjR

    Just select the game you want to to run from the top-left list box, then press the "Compile" button and you'll see the translated JS source in the right text-area. Then press the "Run" button to run it.

    The source code for the compiler is available at: https://github.com/kgrgreer/foam3/tree/429f2fd2b4cef0e37996a...

  • Architecture diagrams should be code
    16 projects | news.ycombinator.com | 11 Jan 2023
    Sort of related but an interesting idea is take it one step further with the Feature Oriented Active Modeler (FOAM) [1,2] paradigm and use code to model your whole system, which generates diagrams model, and runnable code in whatever language needed. The project is still young and it may not be practical today with the available tooling but it seems like a cool idea and project. It is influenced by the unix principle of “coding the perimeter not the area” which is essentially factoring your dev tasks into building NM capabilities, but instead of building NM things individually build N+M tools that can be composed into N*M capabilities [2].

    So with FOAM the idea is if we want to maintain a model of our software, and build it as well, what if we can use one composable tool to generate both, rather than model everything and code it separately.

    [1] https://github.com/kgrgreer/foam3

    [2] https://foam-framework.github.io/foam/

    [3] https://m.youtube.com/watch?v=3Ea3pkTCYx4

  • Programming Breakthroughs We Need
    17 projects | news.ycombinator.com | 17 Aug 2022
    https://github.com/kgrgreer/foam3#videos

    FOAM is a modelling framework that generates cross-language boilerplate for you, but it takes a much broader view of what constitutes boilerplate than most systems. Typically, it can generate between 95-98% of a working cross-language cross-tier system.

    FOAM helps you create features for modelled data. Features include things like a Java/Javascript/Swift classes to hold your modelled data, code to marshall to/from JSON/XML/CSV/etc., various GUI Views, and support for storing your data in various databases or file formats. However, FOAM models are themselves modelled, meaning they're afforded all of the above benefits as well. This lets you apply the MVC technique of having multiple views work against the same underlying data-model concurrently (say a grid and a pie-chart in a spreadsheet), so that you can choose the best view or views for your current need. When treated this way, your code is no longer text (but it can be, if that's one of your views), and you can easily view and store it in many different ways and more easily programmatically manipulate it.

language-server-protocol

Posts with mentions or reviews of language-server-protocol. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-17.
  • Ollama is now available on Windows in preview
    7 projects | news.ycombinator.com | 17 Feb 2024
    But these are typically filling the usecases of productivity applications, not ‘engines’.

    Microsoft Word doesn’t run its grammar checker as an external service and shunt JSON over a localhost socket to get spelling and style suggestions.

    Photoshop doesn’t install a background service to host filters.

    The closest pattern I can think of is the ‘language servers’ model used by IDEs to handle autosuggest - see https://microsoft.github.io/language-server-protocol/ - but the point of that is to enable many to many interop - multiple languages supporting multiple IDEs. Is that the expected usecase for local language assistants and image generators?

  • The Mechanics of mutable and immutable references in Rust
    1 project | dev.to | 10 Feb 2024
    If you tried writing code like the one above, your Rust LSP should already be telling you that what you're doing is unacceptable:
  • A guide on Neovim's LSP client
    7 projects | dev.to | 13 Jan 2024
    A language server is an external program that follows the Language Server Protocol. The LSP specification defines what type of messages a language server can receive, and also how it should respond. The idea here is that any tool that follows the LSP specification can communicate with a language server.
  • The IDEs we had 30 years ago and we lost
    14 projects | news.ycombinator.com | 28 Dec 2023
    > There's a strange dance of IDEs coming and going, with their idiosyncracies and partial plugins.

    The Language Server Protocol [1] is the best thing to happen to text editors. Any editor that speaks it gets IDE features. Now if only they'd adopt the Debug Adapter Protocol [2]...

    [1] https://microsoft.github.io/language-server-protocol/

    [2] https://microsoft.github.io/debug-adapter-protocol/

  • The More You Gno: Gno.land Monthly Updates - 6
    8 projects | /r/Gnoland | 30 Nov 2023
    The Gno Language Server (gnols) is an implementation of the Language Server Protocol (LSP) for the Gno programming language. It is similar to the equivalent “gopls” project for Go, as they can be plugged into your code editor through extensions and allow you to access handy features, such as autocompletion, formatting, and compile-time warnings/errors. Gnols makes writing code simpler, working with several editors to suit your preferences. To try it out, visit the CONTRIBUTING.md file, which contains instructions to get you started. Our current documentation targets Vim, Neovim, and SublimeText, but can likely be used with any editor that supports LSP. Feel free to contribute to improving Gnols and adding more features. It’s well-written, and simple to dive into the code and add more capabilities.
  • LSP could have been better
    12 projects | news.ycombinator.com | 11 Oct 2023
    Honestly, you should read some of the docs [0] if these are the sorts of questions you're asking.

    [0] https://microsoft.github.io/language-server-protocol/

  • Show HN: Postgres Language Server
    21 projects | news.ycombinator.com | 6 Aug 2023
    hey HN. this is a Language Server[0] designed specifically for Postgres. A language server adds features to IDEs (VSCode, NeoVim, etc) - features like auto-complete, go-to-definition, or documentation on hover, etc.

    there have been previous some attempts at adding Postgres support to code editors. usually these attempts implement a generic SQL parser and then offer various "flavours" of SQL.

    This attempt is different because it uses the actual Postgres parser to do the heavy-lifting. This is done via libg_query, an excellent C library for accessing the PostgreSQL parser outside of the server. We feel this is a better approach because it gives developers 100% confidence in the parser, and it allows us to keep up with the rapid development of Postgres.

    this is still in early development, and mostly useful for testers/collaborators. the majority of work is still ahead, but we've verified that the approach works. we're making it public now so that we can develop it in the open with input from the community.

    a lot of the credit belongs to pganalyze[1] for their work on libg_query, and to psteinroe (https://github.com/psteinroe) who the creator and maintainer of the LSP.

    [0] LSP: https://microsoft.github.io/language-server-protocol/

    [1] pganalyze: https://pganalyze.com/

  • Refactoring tools
    2 projects | /r/neovim | 13 Jul 2023
    See: https://github.com/microsoft/language-server-protocol/issues/1164
  • Nx Console gets Lit
    7 projects | dev.to | 30 Jun 2023
    The nxls is a language server based on the Language Server Protocol (LSP) and acts as the “brain” of Nx Console. It analyzes your Nx workspace and provides information on it, including code completion and more.
  • How to configure vim like an IDE
    44 projects | /r/vim | 27 Jun 2023
    LSP stands for "Language Server Protocol", which defines how a language server and an editor (client) can communicate to provide code navigation, completion, etc. (source). Traditional IDE's would have something similar to this baked-in already, but proprietary to their software/language; whereas LSP is an open standard, so anything could implement it.

What are some alternatives?

When comparing foam3 and language-server-protocol you can also consider the following projects:

xv6-public - xv6 OS

intellij-lsp-server - Exposes IntelliJ IDEA features through the Language Server Protocol.

MyDef - Programming in the next paradigm -- your way

tree-sitter-org - Org grammar for tree-sitter

TALA - A diagram layout engine designed specifically for software architecture diagrams

omnisharp-server - HTTP wrapper around NRefactory allowing C# editor plugins to be written in any language.

C4-PlantUML - C4-PlantUML combines the benefits of PlantUML and the C4 model for providing a simple way of describing and communicate software architectures

tree-sitter - An incremental parsing system for programming tools

basic-computer-games - An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/

magic-racket - The best coding experience for Racket in VS Code

diagrams - :art: Diagram as Code for prototyping cloud system architectures

friendly-snippets - Set of preconfigured snippets for different languages.