flecs-lua VS luaffi

Compare flecs-lua vs luaffi and see what are their differences.

flecs-lua

Lua script host for flecs (by flecs-hub)

luaffi

Standalone FFI library for calling C functions from lua. Compatible with the luajit FFI interface. (by jmckaskill)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
flecs-lua luaffi
3 1
39 462
- -
5.3 10.0
11 months ago over 3 years ago
C C
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

flecs-lua

Posts with mentions or reviews of flecs-lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-02.
  • ECS engine in C++ in Lua
    5 projects | /r/gamedev | 2 May 2023
    I think this is my best bet if only the maintainer stabilises the library. The last commit says this is still WIP and has some issues https://github.com/flecs-hub/flecs-lua/commit/895d3cb670827236a2740ccd6d4d477b899590df. Shame because the library looks great. The Lua API is pretty much perfect and I'd love to use it. But the repository has had 2 commits in the last 2 years, and the 3.2.x bindings are not stable yet.
  • What are some of the most common bad practices with ECS?
    3 projects | /r/gamedev | 21 May 2021
    Flecs, an ECS written in C99 with C++11 bindings has a Lua scripting host flecs-lua which let's you write System code in Lua.

luaffi

Posts with mentions or reviews of luaffi. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-02.
  • ECS engine in C++ in Lua
    5 projects | /r/gamedev | 2 May 2023
    But there are better abstractions available. Look at either luajit's ffi or the standalone luaffi to see how you can define structures from lua that write directly to memory instead of using tables.

What are some alternatives?

When comparing flecs-lua and luaffi you can also consider the following projects:

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

awesome-love2d - A curated list of amazingly awesome LÖVE libraries, resources and shiny things.

xLua - xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.

flecs - A fast entity component system (ECS) for C & C++

lede - Lean's LEDE source

vis - A vi-like editor based on Plan 9's structural regular expressions

xmake - 🔥 A cross-platform build utility based on Lua

nata - Entity management for Lua.