fidgetty VS rui

Compare fidgetty vs rui and see what are their differences.

fidgetty

Widget library built on Fidget written in pure Nim and OpenGL rendered (by elcritch)
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fidgetty rui
3 23
56 1,680
- 2.1%
1.7 7.7
about 1 year ago 22 days ago
Nim Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fidgetty

Posts with mentions or reviews of fidgetty. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-26.
  • Ask HN: What's the best “higher level Rust” these days?
    5 projects | news.ycombinator.com | 26 Sep 2022
  • Show HN: Nimwave – build TUIs for the terminal, web, and desktop
    6 projects | news.ycombinator.com | 18 Jun 2022
    https://github.com/elcritch/cdecl/blob/ee3b06f52e666b2a854eb...

    I also found that `useState` pattern from React with the variant library a handy pattern: https://github.com/yglukhov/variant and it’s pretty simple to do if you already have a context object: https://github.com/elcritch/fidgetty/blob/f65876af34797f308b...

    Sorry for the link spamming, I just find the overlap of UI state management without OO interesting!

  • 7GUIs
    8 projects | news.ycombinator.com | 5 May 2022
    Excellent list of UI challenges. I’ve been working through a similar list of my own to see if I can make a widget library I’m building in Nim do this [1]. Building on an event-driven immediate mode GUI has been fun.

    Now I’m totally going to run off this list. I've only got circles and cells left before I can do all of these challenges.

    1: https://github.com/elcritch/fidgets

rui

Posts with mentions or reviews of rui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-19.
  • Considerations for Power Draw with egui
    12 projects | /r/rust | 19 Apr 2023
  • Floem - yet another new Rust native UI library
    5 projects | /r/rust | 13 Apr 2023
    Inspired by Xilem, Leptos and rui, Floem aims to be a high performance declarative UI library with minimal effort from the user.
  • Leveraging Rust and the GPU to render user interfaces at 120 FPS
    15 projects | news.ycombinator.com | 9 Mar 2023
    My rui library can render UIs at 120fps, uses similar SDF techniques (though uses a single shader for all rendering): https://github.com/audulus/rui

    Is their GPUI library open source?

  • Tauri Mobile – Develop Mobile Apps with JavaScript and Rust
    10 projects | news.ycombinator.com | 1 Mar 2023
    I think the jury is still out on whether rust is good or bad for UI. Once rust UI libraries are more mature we'll get a sense of it. There are some advantages of static typing, even for UI (see SwiftUI for example). I'll grant the pickiness of rust can be a challenge. Anyway give us some time to work on stuff.

    Here's my effort: https://github.com/audulus/rui

  • Rust GUI framework
    16 projects | /r/rust | 8 Feb 2023
    rui
  • Do you think is it worth to learn gtk4 to use it with rust?
    2 projects | /r/rust | 12 Nov 2022
    Depending on the scale of your project, I could suggest rui library which is cross platform though it's not related to gtk, https://github.com/audulus/rui, It's inspired by swiftUI
  • Show HN: Async UI: A Rust UI Library Where Everything Is a Future
    7 projects | news.ycombinator.com | 4 Oct 2022
  • Vector Graphics on GPU
    10 projects | news.ycombinator.com | 10 Aug 2022
    I've done a library for vector graphics on the GPU which works pretty well for my uses:

    https://github.com/audulus/vger

    and a rust version:

    https://github.com/audulus/vger-rs

    (which powers my rust GUI library: https://github.com/audulus/rui)

    Here's the approach for rendering path fills. From the readme:

    > The bezier path fill case is somewhat original. To avoid having to solve quadratic equations (which has numerical issues), the fragment function uses a sort-of reverse Loop-Blinn. To determine if a point is inside or outside, vger tests against the lines formed between the endpoints of each bezier curve, flipping inside/outside for each intersection with a +x ray from the point. Then vger tests the point against the area between the bezier segment and the line, flipping inside/outside again if inside. This avoids the pre-computation of Loop-Blinn, and the AA issues of Kokojima.

    It works pretty well, and doesn't require as much preprocessing as the code in the article. Also doesn't require any GPU compute (though I do use GPU compute for some things). I think ultimately the approach in the article (essentially Piet-metal, aka tessellating and binning into tiles) will deliver better performance, and support more primitives, but at greater implementation complexity. I've tried the Piet-metal approach myself and it's tricky! I like the simpler Shadertoy/SDF inspired approach :)

  • Is it conveninent to make cross-platform GUI softwares using Rust now?
    6 projects | /r/rust | 31 Jul 2022
    You should look into rui, https://github.com/audulus/rui It is an amazing ui Library for rust
  • Is there a common library for guis used in rust?
    2 projects | /r/rust | 8 May 2022
    Try rui https://github.com/audulus/rui, It's a Swift Type ui

What are some alternatives?

When comparing fidgetty and rui you can also consider the following projects:

nimwave - TUIs for the terminal, desktop, and web

floem - A native Rust UI library with fine-grained reactivity

variant - Variant type and type matching for Nim

dioxus - Fullstack GUI library for web, desktop, mobile, and more.

7GUI - the 7 gui project

slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.

7guis - 7GUIs is a GUI programming usability benchmark.

Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs

racket-gui-easy - Declarative GUIs in Racket.

bang.html - 💎 Good.HTML. A nice framework without the bad stuff. Lots of custom elements, and nice templates. Good. HTML [Moved to: https://github.com/crisdosyago/good.html]

LearningWGPU - I will try to learn the basics of WGPU and Rust.