ffmpeg.wasm-core
videotranscode.space
ffmpeg.wasm-core | videotranscode.space | |
---|---|---|
2 | 4 | |
330 | 484 | |
- | 0.0% | |
7.1 | 0.0 | |
10 months ago | over 2 years ago | |
C | TypeScript | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ffmpeg.wasm-core
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How do I get around 1MB worker limit?
You can see the build workflow here (multi-thread) and here (single thread) and lines 23-38 in each look to be the inclusion of the supported codecs. Modifying that list to only build support for the ones you plan on supporting might help you bring down the size substantially.
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Show HN: WebAssembly and ffmpeg = Quick clip, overlay, resize and GIF-ize videos
I think this is what the ffmpeg.wasm-core project is compiling in:
https://github.com/ffmpegwasm/ffmpeg.wasm-core/blob/n4.3.1-w...
Overall I think the wasm size is pretty good, maybe even smaller than the non-wasm binaries to a first approximation.
videotranscode.space
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An actual complete guide to typescript monorepos
When I was setting up our production monorepo at modfy.video, I found most typescript monorepo guides were quite lacking in addressing a lot of more detailed problems you run into or how to solve them with modern solutions.
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Ask HN: Any self-made software developers?
> I've thought of making a DE apps for mobile linux entirely with something like electron.
Oh, please don't. /s
> Linux doesn't really pay.
It depends. Professional DAWs come to mind first: Reaper, Bitwig, Renoise. Professional video editor DaVinci Resolve Studio. Full-featured suite is certainly well beyond the capabilities of a single developer, but I'm sure there's a lot of specific pain points in these professional niches which you could cover. Also, Sublime Text/Merge are massively popular, while being freemium.
You mentioned Electron, so I suppose you're more inclined to web stack: there's a rapidly[1] growing[2] number[3] of WASM-based[4] apps[5]. They're web-native, multiplatform by nature, easily implemented as SaaS'es, and may be packaged as "native" applications.
[1] https://www.figma.com/blog/webassembly-cut-figmas-load-time-...
[2] https://news.ycombinator.com/item?id=26323966
[3] https://modfy.video/
[4] https://fileconverter.digital/
[5] https://video2gif.vercel.app/
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Show HN: WebAssembly and ffmpeg = Quick clip, overlay, resize and GIF-ize videos
This is great! Another neat project that comes to mind is https://modfy.video
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How to convert videos without uploading or downloading anything (on your browser)
modfy / modfy.video
What are some alternatives?
scrcpy - Display and control your Android device
gif-converter - Browser based Gif Converter (MP4/Sprites/Spritesheet[Standard, Horizontal, Vertical])
ijkplayer - Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
tensorjs - Deep learning for the Web
mpv - 🎥 Command line video player
Video-Transcoder - A video transcoder and converter built use Web Assembly and FFMPEG to transcode and convert videos right in your browser while protecting your privacy [Moved to: https://github.com/modfy/modfy.video]
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
modfy.video - A video transcoder and converter built use Web Assembly and FFMPEG to transcode and convert videos right in your browser while protecting your privacy [Moved to: https://github.com/modfy/modfy.video]
obs-studio - OBS Studio - Free and open source software for live streaming and screen recording
stlite - Serverless Streamlit 🎈🚀
esbuild - An extremely fast bundler for the web
swc - Rust-based platform for the Web