fbDOOM | tfblib | |
---|---|---|
3 | 2 | |
107 | 81 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
C | C | |
- | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fbDOOM
-
Got DOOM Running on a VTech V.Reader
To actually run DOOM on the device I needed to somehow cross-compile a version compatible with the device's processor. Fortunately, Nuvoton offers open-source code on GitHub for software development on their platforms. However the resources they provide requires third party software like KEIL to compile software, so I chose not to go that route. I decided to search through GitHub instead, and was able to find a repository that included the specific Nuvoton linux toolchain I was looking for, which didn't require the use of any third party software. After setting up the toolchain, my focus shifted to compiling fbDOOM, a variant of DOOM specifically designed to run on the Linux framebuffer.
-
Quake 1 ported to the Apple Watch
Well, extremely portable, I wouldn't say so.
If you look at the ancestry of SDL2-Doom, for example, there are three ancestors:
- doomgeneric, which seems to be not simple (https://github.com/maximevince/fbDOOM/compare/master...ozkl:...)
- the above is based on fbDOOM, which is quite simple (https://github.com/maximevince/fbDOOM)
- the above is based on insane-adding-machines/DOOM, which is also not simple (https://github.com/id-Software/DOOM/compare/master...insane-...)
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DOOM on a Siglent Spectrum Analyser
DOOM on a Siglent SSA 3021X Spectrum Analyser. Did this port a while back, before I knew about this sub. DOOM port used is my own "fbDOOM" (https://github.com/maximevince/fbDOOM)
tfblib
- Tfblib – Simple low-level graphics library for drawing to the Linux framebuffer
-
Need projects for college resume
A simple C library for drawing to the Linux framebuffer: https://github.com/vvaltchev/tfblib
What are some alternatives?
quake_watch - Quake 1 game port to Apple Watch
gfxprim - Open-source modular 2D bitmap graphics library with emphasis on speed and correctness.
WisCam - Rak5281,WisCam,WIFI video board,Open Source code, Nbto P2P cloud,MJPEG video,RTSP,APPs.
tilck - A Tiny Linux-Compatible Kernel
zint - A barcode encoding library supporting over 50 symbologies including Code 128, Data Matrix, USPS OneCode, EAN-128, UPC/EAN, ITF, QR Code, Code 16k, PDF417, MicroPDF417, LOGMARS, Maxicode, GS1 DataBar, Aztec, Composite Symbols and more. [Moved to: https://github.com/zint/zint]
mylang - A simple programming language inspired by Python, JavaScript and C
fbff - A small ffmpeg-based framebuffer media player
Characters_To_Linux_Buffer_THE_HARD_WAY - Quick and dirty characters to Linux Buffer in C - the hard way - with "glyph arrays", array fu, pointer fu, but no breasts, explosions, or car chases