fast
Fable: F# |> BABEL
fast | Fable: F# |> BABEL | |
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38 | 60 | |
9,036 | 2,826 | |
0.7% | 0.8% | |
7.4 | 9.7 | |
7 days ago | 10 days ago | |
TypeScript | F# | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fast
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Episode 24/13: Native Signals, Details on Angular/Wiz, Alan Agius on the Angular CLI
Similarly to Promises/A+, this effort focuses on aligning the JavaScript ecosystem. If this alignment is successful, then a standard could emerge, based on that experience. Several framework authors are collaborating here on a common model which could back their reactivity core. The current draft is based on design input from the authors/maintainers of Angular, Bubble, Ember, FAST, MobX, Preact, Qwik, RxJS, Solid, Starbeam, Svelte, Vue, Wiz, and more…
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A love letter to Apache Echarts
If you are generally interested in how to write components that can be used by many frontend libraries (react/vue, etc), you should take a look at https://github.com/microsoft/fast. I was tangentially involved with porting an existing component library to it and the end result was pretty framework agnostic and well made.
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Microsoft's Adaptive UI
Could not have articulated it better, especially when compared to other MS project sites like https://www.fast.design/. Maybe the dev or someone on the team downvoted me :/
- Microsoft's Fast
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Making Web Component properties behave closer to the platform
I know FAST is not used that much but I wanted to cover it as it seems to be the only library that reflects attributes by default. By default it won't do any type coercion unless you use the mode: "boolean", which works almost like an HTML boolean attribute, except an attribute present but with the value "false" will coerce to a property value of false!
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Shadow DOM: Not by Default
This doesn't mean you are required to write vanilla JavaScript web components either. If you are familiar with using Fast or Lit to write web components you can include those libraries in you Enhance application. However, with the introduction of Enhance base classes for the light and shadow DOM you can get the same DX improvements where you write less boilerplate web component code while enabling the sharing of a render method between the SSR and CSR rendering.
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Which is better in your opinion Mudblazor or radzen?
You could take a look at FAST https://www.fast.design/. I know it is not what you asked but ...
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Recommendation Needed: WebComponent UI Library
FastUI from Microsoft? https://github.com/microsoft/fast
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Blazor WASM Hosted - back end doesn't seem to proxy the `_content` folder
I want to use Fast Components, so I've added the Microsoft.Fast.Components.FluentUI NuGet package and added the relevant CDN script tag to index.html.
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Painless Web Components: Naming is (not too) Hard
fast- (Fast components from Microsoft8)
Fable: F# |> BABEL
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Dada, an Experiement by the Creators of Rust
This conversation could be referring to https://fable.io/
Other than that, the question is indeed strange and I agree with your statements.
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Exploring a foreign F# codebase
NOTE: For larger codebases with more history it is likely that the Program.fs file will have a lot of orchestration and logic as well. given that it is often where everything clashes and starts, for example the Fable Entrypoint is in Entry.fs and it contains a lot of code. The best you can do always is to start at the bottom of the file and work your way up. Remember: Everything at the bottom uses what has already been defined at the top so there are no circular dependencies or random functions/types at the bottom that can trip you off, everything comes from the top!
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Revisiting WASM for F#
I am a big fan of going with web components + plain (build-less) javascript whenever possible, so it is not surprising that I often favor things like the Fable Compiler, where I can target my F# code directly to javascript and be as close to the native JS experience as possible, both for interop concerns and for ecosystem integration.
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A new F# compiler feature: graph-based type-checking
Fable compiler - https://fable.io/
The F# community is very friendly (these sub-communities as well), and they have plenty of good issues/opportunities to contribute OSS work to across any skill level.
Phosphor isn't hiring right now, but we expect to begin a search for FE/interface engineers over the next few month. Email [email protected] for anyone interested.
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Building React Components Using Unions in TypeScript
Naturally I’d recommend using a better language such as ReScript or Elm or PureScript or F#‘s Fable + Elmish, but “React” is the king right now and people perceive TypeScript as “less risky” for jobs/hiring, so here we are.
- Fable: an F# to Dart compiler
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Dart 3.1 and a retrospective on functional style programming in Dart
Stuff like this: https://github.com/fable-compiler/Fable/issues/1822
It just seems like an incredibly ambitious project that appears to have very little equal but is mainly worked on by a handful of people but no corporate backing. I get the feeling that if you want to use it, you'll either be the only one doing what you're doing or among just a few people. I already use F# and feel this way about the core language itself.
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Elixir – Why the dot (when calling anonymous functions)?
F# is also part of the OCaml family, has a great to-JS transpiler (https://fable.io/) and F# code can also be used in .NET projects.
- Is it possible to write games like Pac-Man in a functional language?
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URGENT HELP NEEDED! Should I learn C#, ASP.NET and the new MAUI framework?
I have heard many good things about https://fable.io/ Fable converts F# code to JavaScript. There are currently 407 packages available for interacting with existing JavaScript packages and frameworks.
What are some alternatives?
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
rescript-compiler - The compiler for ReScript.
naive-ui - A Vue 3 Component Library. Fairly Complete. Theme Customizable. Uses TypeScript. Fast.
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
vscode-webview-ui-toolkit - A component library for building webview-based extensions in Visual Studio Code.
ClojureCLR - A port of Clojure to the CLR, part of the Clojure project
solid - A declarative, efficient, and flexible JavaScript library for building user interfaces.
Roslyn - The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.
MudBlazor - Blazor Component Library based on Material design. The goal is to do more with Blazor, utilizing CSS and keeping Javascript to a bare minimum. [Moved to: https://github.com/MudBlazor/MudBlazor]
Feliz - A fresh retake of the React API in Fable and a collection of high-quality components to build React applications in F#, optimized for happiness
spectrum-web-components - Spectrum Web Components
haxe - Haxe - The Cross-Platform Toolkit