extensible-effects
Extensible Effects: An Alternative to Monad Transformers (by suhailshergill)
dear-imgui.hs
Haskell bindings to Dear ImGui, an immediate mode GUI toolkit (by haskell-game)
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extensible-effects | dear-imgui.hs | |
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1 | 3 | |
174 | 129 | |
- | 2.3% | |
0.0 | 5.8 | |
over 3 years ago | 11 days ago | |
Haskell | Haskell | |
MIT License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
extensible-effects
Posts with mentions or reviews of extensible-effects.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-27.
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A solid GUI Framework for Haskell?
Why do you need a GUI library, if you can write your application using extensible effects frameworks, just choose any and enjoy!
dear-imgui.hs
Posts with mentions or reviews of dear-imgui.hs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-10-06.
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Do you use FFI to bind your own C/C++ function in Haskell so that you can use in your own?
Like this https://github.com/haskell-game/dear-imgui.hs/blob/main/src/DearImGui/Raw.hs
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Can I build a Flutter clone in Haskell?
Finally, in the game development world, the best open source GUI available is called "Dear ImGui", it can run in any SDL/OpenGL program. I just checked and it seems there are nice Haskell bindings: https://github.com/haskell-game/dear-imgui.hs
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A solid GUI Framework for Haskell?
Which appears to have a Haskell binding
What are some alternatives?
When comparing extensible-effects and dear-imgui.hs you can also consider the following projects:
ether - Monad Transformers and Classes
gi-atk - Generate Haskell bindings for GObject-Introspection capable libraries
freer-simple - A friendly effect system for Haskell
wxHaskell - wxWidgets wrapper for Haskell
frpnow
fltkhs - Haskell bindings to FLTK GUI toolkit.
control-monad-exception - Explicitly Typed exceptions as a library
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
atl - Arrow Transformer Library
Pythas - Import Haskell modules in Python as if they were native modules
effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.
OpenGL-Registry - OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry
extensible-effects vs ether
dear-imgui.hs vs gi-atk
extensible-effects vs freer-simple
dear-imgui.hs vs wxHaskell
extensible-effects vs frpnow
dear-imgui.hs vs fltkhs
extensible-effects vs control-monad-exception
dear-imgui.hs vs imgui
extensible-effects vs atl
dear-imgui.hs vs Pythas
extensible-effects vs effect-monad
dear-imgui.hs vs OpenGL-Registry