example-electron-license-activation
thiserror
example-electron-license-activation | thiserror | |
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4 | 14 | |
82 | 4,021 | |
- | - | |
0.0 | 8.7 | |
almost 2 years ago | 11 days ago | |
JavaScript | Rust | |
MIT License | Apache License 2.0 |
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example-electron-license-activation
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Hey Rustaceans! Got a question? Ask here (52/2022)!
I’m currently developing a commercial product with Rust and I was wondering what the best way to distribute and sell licenses for it is. Should I use a third party like keygen or is there an easy way I could get started on implementing my own. I’m out of my depth when it comes to software licensing so I figure I should ask before assuming it’s a task I can take on myself.
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Ask HN: What's a good business model for selling standalone software
have you checked https://keygen.sh/, yoyll get ideas there
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Software Licensing Management
Some sort of customer portal (or spreadsheet), where the customer can add, remove licences. After payment/confirmation you simply generate a json and encrypt with an async key. In your soft you read that as config file input, that will limit how many users can be created etc. keygen.sh or any other tool might also do it.
- I built an example of how to implement software licensing and device activation in an Electron app
thiserror
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Rust Learning Note: Exception Handling
We can utilize third-party libraries to simplify the code above. For example thiserror (https://github.com/dtolnay/thiserror) provides convenien derive macro for Error trait:
- I can't get my mind around Result, Option, or basically how control flow works in most Rust programs
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Ideas for crafting CLI in Rust
thiserror crate makes it easy to do so using macros on CliError enum.
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I love building a startup in Rust. I wouldn't pick it again.
Depending on your use case, thiserror and/or anyhow.
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Hey Rustaceans! Got a question? Ask here (52/2022)!
What is the benefit of splitting a proc-macro crate into (usually) two crates, proc_macro_crate and proc_macro_crate_impl? Why not just have one crate? Does it offer any benefits to to overall compilation times? An example of this can be seen in the thiserror crate where there's a thiserror and thiserror_impl crate.
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Parsing of DeviceId
You might want to use thiserror to generate implementation for Error and Display.
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Rust for web development: 3 years later
thiserror for my error types.
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What crates would you consider essential?
thiserror - https://crates.io/crates/thiserror
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Generics can make your Go code slower
I dont think you realize how ridiculous this comment is. Youre comparing 10 lines of Go, with 200 of Rust:
https://github.com/dtolnay/thiserror/blob/master/src/lib.rs
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Is this a good way of handling errors in Rust?
There are crates out there that help you reduce this boiler plate. thiserror is good for creating custom errors and color-eyre or anyhow are good for dynamic errors.
What are some alternatives?
jwt-key-server - JWT based remote licensing server.
anyhow - Flexible concrete Error type built on std::error::Error
drawio-desktop - Official electron build of draw.io
color-eyre - Custom hooks for colorful human oriented error reports via panics and the eyre crate
insomnia - The open-source, cross-platform API client for GraphQL, REST, WebSockets, SSE and gRPC. With Cloud, Local and Git storage.
displaydoc - A derive macro for implementing the display Trait via a doc comment and string interpolation
keygen-go - Keygen SDK for Go. Integrate license activation, automatic updates and offline licensing for Go binaries.
tracing - Application level tracing for Rust.
kitematic - Visual Docker Container Management on Mac & Windows
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
easy-steam-free-packages - Script for automation activation free packages (games, movies, DLC, etc.) on Steam platform.
proposal - Go Project Design Documents