enve-plugins
julia-set-with-shaders
enve-plugins | julia-set-with-shaders | |
---|---|---|
2 | 1 | |
16 | 4 | |
- | - | |
8.7 | 0.0 | |
8 months ago | about 2 years ago | |
GLSL | GLSL | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
enve-plugins
-
Is OpenToonz suitable for Vector Animation / AE replacement?
I understand the program is there and you can use it. I make animations for games, for characters for now spine2D, but for effects drawn frame by frame, krita, opentoonz and enve2D (this is the one that convinced me the most for that purpose for its keyframes system, you can draw a line that redraw in each frame, and at the same time modify size, rot, position and shear). I see a future in Enve 2D for motion graphics, I have used it a little bit for some frame to frame effects. https://github.com/MaurycyLiebner/enve/network last updated on September 25 GLSL filters for enve 2D last update, 9hs ago (this makes me think that there are programmers who trust the program or already see it as a possible professional use). https://github.com/axiomgraph/enve-plugins My recommendation is to try both, and see, it is very common to use one program for one thing, and then re-import the result in another to improve it. As they say above with Natron you can do amazing things, although in character issues it is a bit weak.
- Here is an updated list of new plugins for enve.
julia-set-with-shaders
What are some alternatives?
enve - Flexible, user expandable 2D animation software for Linux and Windows.
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.
crt-240p-scale-shader - RetroArch GLSL shader for 240p CRT output
celestiary - Astronomical simulator of solar system and local stars
thebookofshaders - Step-by-step guide through the abstract and complex universe of Fragment Shaders.
glNoise - A collection of GLSL noise functions for use with WebGL with an easy to use API.