enhancedcombathud
midi-qol
enhancedcombathud | midi-qol | |
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4 | 50 | |
28 | - | |
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9.2 | - | |
16 days ago | - | |
JavaScript | ||
GNU General Public License v3.0 only | - |
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enhancedcombathud
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Intergrate the character sheet into UI?
Have you tried Argon from Ripper? It's a nice UI for players that eliminates most of the need for the character sheet. And it can be resized, auto hidden, and generally customized. https://github.com/theripper93/enhancedcombathud
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I've ran a campaign in Foundry for about 18 months and I still don't see the benefit for the macrobar. Help?
Yeah, we use Argon - Combat HUD during combat, which makes things insanely easy, and have the macro bar shrunk to not be visible by default. The only thing I ever really use the macro bar for is saving presets for map weather, and a couple macros to get active tile related things to work when setting up maps. None of us ever really use it much in actual play.
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Riizu's Module Cheat Sheet
Argon - Combat HUD: HUD that breaks down actions using 5e ruling
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**FREE** Argon Combat HUD - DnD 5e
Check the repo for more info: https://github.com/theripper93/enhancedcombathud
midi-qol
- How difficult is it to use MidiQOL outside of DnD5/Is there a more generic automation option?
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Handy 5e Modules List
midi-qol - Midi-qol is a module designed to help automate various parts of your game, specifically rolling attacks/casting spells and applying damage/effects. It has LOTS of configuration options which can be daunting.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Midi QOL - Unparalleled automation ability. Still useful even without all the automation options; I use it for its merged roll cards, for indicating that enemy tokens are dead, and for expediting rolls to not require a dialog prompt each time. Very complex.
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Is there a way to monitor legendary actions in v10 or a replacement module for dnd5e helpers?
Also, the change log from midi-qol today gives me a little hope something might be coming there: https://gitlab.com/tposney/midi-qol/-/blob/v10/Changelog.md
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Midi-QOL Measured templates breaks my maps
Probably also report the issue: https://gitlab.com/tposney/midi-qol/-/issues
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Skill Checks are not having modifiers applied... (have midi, and dae)
Module which is causing the problem identified. Midi-QOL is the problem. Make sure you thumbs up the issue on https://gitlab.com/tposney/midi-qol/-/issues/973
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Is there a list of macros for DnD 5e that exist somewhere?
MidiQOL - This does most of the automation heavy lifting.
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Anything for the visually impaired
MIDI QOL has hot keys for aspects like advantage/disadvantage and is likely able to be setup in such a way as to reduce the number of button presses required (auto roll attack and damage + a lot of the targeting automation may be something your player finds improves the game's accessibility significantly).
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Better Rolls for 5e needs to be baked into Foundry core going forward
I agree that, as far as I can see, this isn't possible unfortunately. However it seems Midi does offer that under the optional Reactions settings so it seems possible. I would suggest putting in a new Feature request on their Gitlab repo HERE
What are some alternatives?
fvtt-pointer
FoundryVTT-BetterRolls5e - A module for modifying certain sheet functions on Foundry VTT Character sheets for D&D 5th Edition.
fvtt-module-polyglot - Talk to others using a language you can speak and scrambles text you can't understand.
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
token-attacher
Multiattack-5e - Module for FoundryVTT. Streamlines multiattack action.
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
mob-attack-tool - A module for Foundry VTT that offers a tool for handling mob attacks in the dnd5e system.
tidy-ui_game-settings - formerly FVTT UII Game Settings
midi-srd
combat-carousel - Combat Carousel Foundry VTT module
foundry-vtt-chatdamagebuttons-beyond20