enge-js VS vstools

Compare enge-js vs vstools and see what are their differences.

vstools

Toolset for Vagrant Story (2000, Square), written in JavaScript with Three.js (by morris)
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enge-js vstools
6 2
225 90
- -
8.4 0.0
2 months ago over 1 year ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

enge-js

Posts with mentions or reviews of enge-js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-06.

vstools

Posts with mentions or reviews of vstools. We have used some of these posts to build our list of alternatives and similar projects.
  • elementals before and after glow-up
    1 project | /r/VagrantStory | 26 Jan 2021
    I've been using VSTools: https://github.com/morris/vstools a really nice tool I found while looking for people who have deconstructed the game. In the browser version: https://morris.github.io/vstools/ if you have a copy of the game you can browse the files with it and with some homework on http://datacrystal.romhacking.net/wiki/Vagrant_Story you can load levels and models. you can turn on/off textures, vertex shading, wireframes, other cool stuff too. it's what im using to capture images of the maps as well.
  • Vagrant Story (PS1, 2000) - the first room in the game, design elements
    1 project | /r/retrogaming | 10 Jan 2021
    Vagrant Story is widely recognized for its beautiful art direction. This shows the attention taken for even a single room - it isn't just nice textures, but careful layout of light/dark (which was all pre-baked in those days) in combination to make several flat plates come alive together. Working on a larger project about this game along these lines. If you have a copy and want to look at this kind of thing yourself, check out https://github.com/morris/vstools

What are some alternatives?

When comparing enge-js and vstools you can also consider the following projects:

volt - An experimental package management tool for JavaScript. Upto 30x faster installation of dependencies using pre-flattened dependency trees.

EmulatorJS - The official home of the EmulatorJS project

ePSXe64Ubuntu - OBSOLETE - ePSXe64Ubuntu is an interactive script that installs ePSXe Linux (x64) & shaders using BIOS HLE and Core Plugins on x86-64 Debian, Ubuntu, Linux Mint, and their derivatives.

Detect-It-Easy - Program for determining types of files for Windows, Linux and MacOS.

twitch-psx - PlayStation (PSX) with HTML/CSS/Javascript

frida-ios-dump - pull decrypted ipa from jailbreak device

project-based-learning - Curated list of project-based tutorials [Moved to: https://github.com/practical-tutorials/project-based-learning]

psdle - Improving everyone's favorite online download list, one loop at a time.

You-Dont-Know-JS - A book series on JavaScript. @YDKJS on twitter.

SteamAchievementNotifier - Steam Achievement Notifier is an Electron application that shows a customisable notification when you unlock any Steam Achievement! It uses the Steam Web API to track achievement stats in real time, and displays an achievement summary within the notification.

ProjectPSX - Experimental C# Playstation Emulator

duckstation - Fast PlayStation 1 emulator for x86-64/AArch32/AArch64