emacs-ng
svg-lib
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emacs-ng | svg-lib | |
---|---|---|
78 | 17 | |
1,617 | 327 | |
1.2% | - | |
10.0 | 7.6 | |
5 days ago | 2 months ago | |
Emacs Lisp | Emacs Lisp | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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emacs-ng
- Emacs-ng: A project to integrate Deno and WebRender into Emacs
- A new approach to Emacs – TypeScript, Threading, Async I/O, and WebRender
- Emacs NG – A new approach to Emacs
- emacs-ng: a new approach to emacs
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Ask HN: Design of Emacs type extensible editor based on electron?
This is exactly what emacs-ng does?
https://emacs-ng.github.io/emacs-ng/
> This project should be considered an additive native layer over emacs, bringing features like Deno's Javascript and Async I/O environment, Mozilla's Webrender, and other features in development. emacs-ng's approach is to utilize multiple new development approaches and tools to bring Emacs to the next level. It is maintained by a team that loves Emacs and everything it stands for - being totally introspectable, with a fully customizable and free development environment. We want Emacs to be a editor 40+ years from now that has the flexibility and design to keep up with progressive technology.
I guess it uses webrender instead of electron?
- Any emacs-ng specific packages?
- Emacs NG: A new approach to Emacs
- Emacs Webrender: A new approach to Emacs
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Emacs Webrender updates
Now I'm failing on this instead: https://github.com/emacs-ng/emacs-ng/issues/218
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RMS – EmacsConf Talk
Presumably because of emacs-ng [1], from the page " additive native layer over emacs, bringing features like Deno's Javascript and Async I/O environment, Mozilla's Webrender,".
[1] https://github.com/emacs-ng/emacs-ng
svg-lib
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Emacs-Appindicator - create and control tray icons with Elisp!
You can hide/show icons, labels, create context menus with lisp callbacks for each menu item. The library uses svg-lib so you can use icons from various online collections supported by it. Under the hood it has tiny daemon, written in C that interacts with system tray via libappindicator. So, at least for now, the only supported OS is Linux.
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Initial Thoughts On A New Productivity Tool
Yes, he also uses svg to render a canvas and images. You can also check work by Rougier (/u/nicolas-rougier), he usually anounces his stuff in /r/emacs. He has done a lot with svg, check his svg-lib and svg-icons.
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Package to display org headings spatially?
Isn't a "pile" just an "unorganized map"? Really, if you think of it: a pile of papers on a desk, could as well sitt in a folder. That should bring you back to normal desktop paradigm. Now implementing headings as "folders" shouldn't be overly difficult. You could implement a "pile" of headings as just subheadings to top headings and also render those top headings as either: svg icons, check for example svg-library by /u/Nicolas-Rougier, or you could use font-icons like in font-awesome or all-the-icons, to replace top-headings with an image or a font-icon. You would probably have to write your own minor-mode but it shouldn't be very difficult. You will probably need to use invisible-text property to hide headings and replace them with icons (that is normally how org and outline modes "fold" and "expand" content in headings), but that should not be very difficult.
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Rounded UI corners and shadows?
the most basic UI changes you can do is by configuring faces (i recommend you take a look at the whole Controlling the Display section of the manual). going a bit beyond that, you can also take a look at the Widget Library as well for buttons, links, checkboxes and some other stuff. and there is also some packages and hacks by the community to display SVGs. see this reddit post and also some of Nicolas Rougier's work, more specifically his SVG lib.
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Cross-platform graphics
You could, at least in theory, do lots of GUI stuff in Emacs itself already with SVG (org PNGs). See for example svg-lib by N. Rougier for doing stuff like buttons, toolbars and some other gui elements. You can do pop-up menus with child frames.
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procress: A simple emacs package to indicate progress of a process in the modeline (for example AUCTeX processes)
At the moment undetermined progress is what's supported out-of-the-box. Determined progress can be supported easily enough if svg-lib is used to create the progress bar.
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Why not use Obsidian and/or Logseq instead of OrgRoam?
Oh, I understood now what you mean. I think Emacs is definitely capable of doing this (https://github.com/rougier/svg-lib), but I don't think there's a plugin which has already done it :/.
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svg-lib icons in org files
i saw this repository and i want to use thoses icons in my org files, but i don't have much experience with emacs-lisp and neither org-mode (sorry for being a newbie). i tried to append (require 'svg-lib) and also i donwloaded the repository and before did it before requiring the module (i'm not sure if this is the right name)
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Blamer.el 0.4 has been released. Added popup git blame messages with border and rounded corners
Have you considered/tried doing something with svg-lib?
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svg-tag-mode (v 0.3.1) is now on ELPA
Can you open an issue on https://github.com/rougier/svg-lib (with screenshots)? I'm trying to fix the tag for any kind of font ant that would help.
What are some alternatives?
remacs - Rust :heart: Emacs
nano-emacs - GNU Emacs / N Λ N O - Emacs made simple
lightspeed.nvim - deprecated in favor of leap.nvim
emacs-dashboard - An extensible emacs dashboard
emacs-cl - Common Lisp implemented in Emacs Lisp.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
magit - It's Magit! A Git Porcelain inside Emacs.
ement.el - A Matrix client for GNU Emacs
tig - Text-mode interface for git
mu4e-thread-folding - Functions for folding threads in mu4e headers view
tide - Tide - TypeScript Interactive Development Environment for Emacs
elisp-reader.el - Customizable reader for Emacs Lisp