elixir-raknet
ex_venture
Our great sponsors
elixir-raknet | ex_venture | |
---|---|---|
2 | 3 | |
211 | 650 | |
0.5% | - | |
0.0 | 0.0 | |
7 months ago | about 1 year ago | |
Elixir | Elixir | |
MIT License | MIT License |
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elixir-raknet
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Bootstrapping a multiplayer server with Elixir at X-Plane
The core of the X-Plane server is our RakNet UDP protocol, which is open sourced under the MIT license here:
https://github.com/X-Plane/elixir-raknet
It's not a full game server, but the "Usage" section of the README provides a sketch of what the rest of the server (the part that implements the business logic) looks like.
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10 Years(-Ish) of Elixir
Happy Elixir user here. At work we have a use case that isn't covered by José's high-level overview of the domains Elixir's used in: we run a massive multiplayer game server on it.
This is actually a really good fit. (It kind of rhymes with the original use of Erlang, being telecoms infrastructure.) We get outstanding concurrency support, high reliability, and really efficient development times. I can't imagine shipping this feature with a server written in C++ (the language I'm most comfortable in), and I can't imagine scaling it the way we need to if we'd gone for a traditional web language like Node, PHP, etc.
If you're interested, you can see the RakNet (game networking protocol) implementation we use on the server here:
https://github.com/X-Plane/elixir-raknet
The README gives a good overview of the full MMO server's architecture, too: each client connection is a stateful Elixir process (not to be confused with a heavy-weight OS process!), acting asynchronously on a client state struct; clients then asynchronously schedule themselves to send updates back to the user.
ex_venture
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What are some good questions to ask in an interview for an mid-senior elxir developer.
Ideally yes. Or you could implement with ExVenture.
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New Moderators and Updates on the State of the Subreddit
/u/midmud is responsible for the creation and maintenance of Grapevine, a modern hub for MUD listings, events, and the Gossip chatting network. He's also created ExVenture, a MUD engine written in Elixir. Finally, he works with the brilliant and talented /u/Opie_ to bring free MUD hosting to the masses via Vineyard. His other contributions include moderating the /r/MUD Discord and MUD Coders Slack, as well as being a host on the Titans of Text podcast.
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10 Years(-Ish) of Elixir
You'd likely be interested in the work done by Eric Oestrich in building MUDs with Elixir.
Kalevala: a world building toolkit for text based games, written in Elixir [0]
ExVenture: a text based MMO server written in Elixir [1]
Grapevine: a MUD chat network [2]
[0] https://github.com/oestrich/kalevala
[1] https://github.com/oestrich/ex_venture
[2] https://github.com/oestrich/grapevine
What are some alternatives?
scrivener_ecto - Paginate your Ecto queries with Scrivener
credo - A static code analysis tool for the Elixir language with a focus on code consistency and teaching.
grapevine - The MUD Chat Network
canada - Easy permission definitions in Elixir apps!
phx_gen_auth - An authentication system generator for Phoenix 1.5 applications.
kalevala - A world builder's toolkit in Elixir
stm_agent - Software transactional memory for Elixir.