electromagnetic_field VS space-station-14

Compare electromagnetic_field vs space-station-14 and see what are their differences.

electromagnetic_field

this is a attempt to visualise electromagneic field using processing (by manthanabc)

space-station-14

A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13. (by space-wizards)
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electromagnetic_field space-station-14
1 56
0 1,970
- 5.3%
3.6 10.0
over 2 years ago about 20 hours ago
Processing C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

electromagnetic_field

Posts with mentions or reviews of electromagnetic_field. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-28.

space-station-14

Posts with mentions or reviews of space-station-14. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-18.

What are some alternatives?

When comparing electromagnetic_field and space-station-14 you can also consider the following projects:

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

unitystation - The original unitystation

ConverterNOW - The Unit Converter app: easy, immediate and multi-platform

OpenDream - A project for running games made in the DM programming language

Stewart-Platform-Head-Massager - Stewart-Gough Platform utilising Dynamixel servo motors. Control loop and simulation handled by PC side, sending control information to Arduino for servo actuation.

Cortex-Command-Community-Project-Source - [ARCHIVED] Cortex Command - Open Source under GNU AGPL v3 (no game data included)

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:

REDRIVER2 - Driver 2 Playstation game reverse engineering effort

alive_reversing - Re-implementation of Oddworld: Abe's Exoddus and Oddworld: Abe's Oddysee

yquake2 - The Yamagi Quake II client

vkQuake - Vulkan Quake port based on QuakeSpasm