ebsynth
ebsynth | sd_dreambooth_extension | |
---|---|---|
77 | 115 | |
1,452 | 1,825 | |
- | - | |
0.0 | 8.7 | |
11 months ago | about 1 month ago | |
C | Python | |
- | GNU General Public License v3.0 or later |
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ebsynth
- EbSynth – Transform Video by Painting over a Single Frame
- Tips to hide waistband?
- Please react to this!
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Removing text from video
The only AI I can think of would be EbSynth, which would still require some frames to be fixed in Photoshop, but might work.
- SO MUCH FAKERY! All keyframes created in Stable Diffusion. This is only FOUR keyframes and my temporal consistency method. The voice is an A.I. model I trained to override my own boring voice and make it a bit more like John Hurt. Reality will pop in at the end.
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Blender + SD + EBSynth
EbSynth - Transform Video by Painting Over a Single Frame
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Arima Kana OshinoKo Dance Video
Download ebsyth from https://ebsynth.com/ , install it. (Make sure your anit-virus did not block it, or else it won't works)
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Tools For AI Animation and Filmmaking , Community Rules, ect. (**FAQ**)
EbSynth (Used to interpolate/animate using painted-over or stylized keyframes from a driving video, à la Joel Haver) https://ebsynth.com/
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Walking through worlds
There is something called ebsynth on GitHub: https://github.com/jamriska/ebsynth
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Opinion on AI for animation (strictly creating inbetweens)?
Anything AI is going to be divisive, but I think you already have a pretty good grasp of the issue. Adjacent to this there is stuff like EBSynth https://ebsynth.com/ which rotoscopes video footage. Joel Haver uses it to make all his animations solo and has a video going over the process - https://www.youtube.com/watch?v=tq_KOmXyVDo
sd_dreambooth_extension
- SDXL Training for Auto1111 is now Working on a 24GB Card
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(Requesting Help)
I am trying to use StableDiffusion via AUTOMATIC1111 with the Dreambooth extension
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it will be an absolute madness when sdxl becomes standard model and we start getting other models from it
When I first attempted SD training, I was very frustrated. It wasn't until I found this obscure forum thread on Github that I actually started producing great results with Dreambooth. Because I have such satisfactory results, I'm very reluctant to beat my brains against LoRa and its related training techniques. I gave up trying to train TI embeddings a long time ago. And I never figured out how to train or how to use hypernetworks. I've only been able to get good results with Dreambooth directly because of that thread I linked above. I make LoRas by extracting them from Dreambooth-trained checkpoints. And I have no idea if I'm doing the extractions the right way or not.
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"Exception training model: ' Some tensors share memory" with Dreambooth on Vladmatic
Getting the same with automatic1111 and sd_dreambooth extension. Check out more here in the issues log: https://github.com/d8ahazard/sd_dreambooth_extension/issues/1266
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Yo, DreamBooth gatekeepers, SHARE YOUR HYPERPARAMETERS, please.
It's several moths old and many things have changed. But the spreadsheet available through this thread on Github has been indispensable for me when I train Dreambooth models. I'm astounded no one talks about it. I bring it up all the time. The research presented there should be continued. I'd love to see similar research done for SD v2.1.
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What is the BEST solution for hyper realistic person training?
Training rate is paramount. Read this Github thread.
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How do you train your LoRAs, 1 Epoch or >1 Epoch (same # of steps)?
https://github.com/d8ahazard/sd_dreambooth_extension/discussions/547/ (in depth training principles understanding)
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Struggling to install Dreambooth
sd_dreambooth_extension https://github.com/d8ahazard/sd_dreambooth_extension.git main 926ae204 Fri Mar 31 15:12:45 2023 unknown
- Attempting to train a lora with RTX 2060 6 GB vRAM, how to go about this?
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SD just released an open source version of their GUI called StableStudio
also the Dreambooth extension supports API (https://github.com/d8ahazard/sd_dreambooth_extension/blob/main/scripts/api.py) so i'm not sure where do you get those news :/
What are some alternatives?
animegan2-pytorch - PyTorch implementation of AnimeGANv2
lora - Using Low-rank adaptation to quickly fine-tune diffusion models.
neural-style-tf - TensorFlow (Python API) implementation of Neural Style
kohya_ss
frame-interpolation - FILM: Frame Interpolation for Large Motion, In ECCV 2022.
kohya-trainer - Adapted from https://note.com/kohya_ss/n/nbf7ce8d80f29 for easier cloning
material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine
stable-diffusion-webui-wd14-tagger - Labeling extension for Automatic1111's Web UI
ArtGAN - ArtGAN + WikiArt: This work presents a series of new approaches to improve GAN for conditional image synthesis and we name the proposed model as “ArtGAN”.
dreambooth-training-guide
texture-synthesis - 🎨 Example-based texture synthesis written in Rust 🦀
sd-scripts