e2core
deno
e2core | deno | |
---|---|---|
9 | 448 | |
718 | 92,975 | |
0.1% | 0.3% | |
6.6 | 9.9 | |
8 months ago | 3 days ago | |
Go | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
e2core
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Are V8 isolates the future of computing?
> If one writes Go or Rust, there are much better ways to run them than targeting WASM
wasm has its place, especially for contained workloads that can be wrapped in its strict capability boundaries (think, file-encoding jobs that shouldn't access anything else but said files: https://news.ycombinator.com/item?id=29112713).
> Containers are still the defacto standard.
wasmedge [0], atmo [1], krustlet [2], blueboat [3] and numerous other projects are turning up the heat [4]!
[0] https://github.com/WasmEdge/WasmEdge
[1] https://github.com/suborbital/atmo
[2] https://github.com/krustlet/krustlet
[3] https://github.com/losfair/blueboat
[4] https://news.ycombinator.com/item?id=30155295
- OAuth with Cloudflare Workers on a Statically Generated Site
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Show HN: Sat, the tiny WebAssembly compute module
One of the first things we've used it for internally is to run one-off isolated tests on WebAssembly modules instead of feeding them through a production Atmo[0] instance. It basically serves as a dumb pipe for feeding data in and out of a Wasm module.
0: https://github.com/suborbital/atmo
- Atmo: Serverless WebAssembly
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WebAssembly Landscape 2020
Excited to see Atmo on there 🙂 https://github.com/suborbital/atmo
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Choosing building blocks to move faster
My open source focus for this year is building Atmo, and there is one aspect of the process that I would like to highlight. Since early 2020 I knew roughly what I wanted to build. The specifics of that thing changed over time, but the core idea of a server-side WebAssembly platform was consistent all throughout the year. I didn't write a single line of code for Atmo until late October, even though that was what I wanted to build the entire time. I want to talk about why.
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Building for a future based on WebAssembly
I am also open to any and all contributions from the community. I am more than happy to meet with anyone interested in working alongside me to build these capabilities so that I can help get you started developing Atmo, Vektor, Grav, Hive, and Subo. Developers with no experience working with WebAssembly, distributed systems, web services, or Go are encouraged to join and I will do whatever I can to help you learn what's needed to contribute. Open Source is not just about developing in the open, it's also about helping others learn.
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Meshing a modern monolith
With SUFA systems, multiple ASGs are created, each designated as a capability group. Each capability group is given access to the resources required for the associated function namespace to operate (such as the datastore or secrets), and can then scale independently of one another. Since the application's functions are decoupled entirely from one another, it's possible for some functions to run on the host that receives the request, and functions from particular namespaces to be meshed into other capability groups. A SUFA framework such as Atmo is responsible for handling the meshed communication, completely absorbing the complexity.
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Building a better monolith
The SUFA pattern was designed in concert with Atmo, which is an all-in-one framework upon which SUFA systems can be built. Atmo uses a file known as a 'Directive' to describe all aspects of your application, including how to chain functions to handle requests. You can write your functions using several languages to be run atop Atmo, as it is built to use WebAssembly modules as the unit of compute. Atmo will automatically scale out to handle your application load, and includes all sorts of tooling and built-in best practices to ensure you're getting the best performance and security without needing to write a single line of boilerplate ever again.
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
miniflare - 🔥 Fully-local simulator for Cloudflare Workers. For the latest version, see https://github.com/cloudflare/workers-sdk/tree/main/packages/miniflare.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
wasm-micro-runtime - WebAssembly Micro Runtime (WAMR)
typescript-language-server - TypeScript & JavaScript Language Server
krustlet - Kubernetes Rust Kubelet
pnpm - Fast, disk space efficient package manager
grav - Embedded decentralized message bus
esbuild - An extremely fast bundler for the web
sat - Tiny & fast WebAssembly edge compute server
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
workers-sdk - ⛅️ Home to Wrangler, the CLI for Cloudflare Workers®
Koa - Expressive middleware for node.js using ES2017 async functions