dynamic-property-value VS Unity-Shared

Compare dynamic-property-value vs Unity-Shared and see what are their differences.

Unity-Shared

Unity project for building common behaviors/shared framework for games. (by tatmanblue)
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dynamic-property-value Unity-Shared
1 3
1 1
- -
0.0 7.2
11 months ago 4 months ago
C# C#
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dynamic-property-value

Posts with mentions or reviews of dynamic-property-value. We have used some of these posts to build our list of alternatives and similar projects.

Unity-Shared

Posts with mentions or reviews of Unity-Shared. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing dynamic-property-value and Unity-Shared you can also consider the following projects:

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

ITimer - Provides a testable abstraction and alternative to System.Threading.Timer and System.Timers.Timer. Targets netstandard2.0 and higher.

MyBox - MyBox is a set of attributes, tools and extensions for Unity

Fake JSON Server - Fake JSON Server is a Fake REST API that can be used as a Back End for prototyping or as a template for a CRUD Back End.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

LiteWare.ObjectInvokers - Dynamically invoke methods and modify properties or fields at runtime by referencing the member's name. It also allows the listening of raised events.

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files